diff --git a/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua index 6cde41ab12..37b17a088e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua @@ -55,6 +55,7 @@ function this:InitComponent() this.selectHeroTip = Util.GetGameObject(this.selectHero, "tip") this.heroPre = Util.GetGameObject(this.centerDown,"selectHero/pre") this.heroGrid = Util.GetGameObject(this.centerDown,"selectHero/grid") + this.heroGridtip1 = Util.GetGameObject(this.centerDown,"selectHero/tip1") this.enemyInfo = Util.GetGameObject(this.centerDown,"enemyInfo") this.propList = Util.GetGameObject(this.centerDown,"bufflist") this.propBox = Util.GetGameObject(this.propList, "box") @@ -254,7 +255,7 @@ function this:SetActiveGameObj() this.endLessTreasure.gameObject:SetActive(not isShow) this.TargetRoot.gameObject:SetActive(not isShow) this.leftDown.gameObject:SetActive(isShow) - + this.heroGridtip1.gameObject:SetActive(not isShow) this.btnAchive.gameObject:SetActive(false) this.btnXingYao.gameObject:SetActive(isShow) this.btnBomb.gameObject:SetActive(isShow)