修复小游戏反复打开会报错的问题
parent
efd5a46eed
commit
e6c8e81c82
|
@ -59,7 +59,11 @@ end
|
|||
|
||||
--界面销毁时调用(用于子类重写)
|
||||
function BuffChoosePanel:OnDestroy()
|
||||
this.logic.Destroy()
|
||||
for i, logic in pairs(_LogicConfig) do
|
||||
if logic.Destroy then
|
||||
logic.Destroy()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return BuffChoosePanel
|
|
@ -62,7 +62,7 @@ public class GameStart : MonoBehaviour
|
|||
Image image2 = gameObj2.transform.Find("Canvas/image2").GetComponent<Image>();
|
||||
|
||||
image2.DOFade(1, 0).OnComplete(() =>{
|
||||
image.DOFade(0, 0).SetDelay(2).OnComplete(() =>{
|
||||
image2.DOFade(0, 0).SetDelay(2).OnComplete(() =>{
|
||||
image.color = new Color(image.color.r, image.color.g, image.color.b, 0);
|
||||
image.DOFade(1, 1).OnComplete(() => {
|
||||
image.DOFade(0, 1).SetDelay(2).OnComplete(() => {
|
||||
|
|
Loading…
Reference in New Issue