diff --git a/Assets/ManagedResources/~Lua/Modules/MonsterCamp/GodsWayTowerPanel.lua b/Assets/ManagedResources/~Lua/Modules/MonsterCamp/GodsWayTowerPanel.lua
index 155513fd0a..7e8279f0e9 100644
--- a/Assets/ManagedResources/~Lua/Modules/MonsterCamp/GodsWayTowerPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/MonsterCamp/GodsWayTowerPanel.lua
@@ -294,6 +294,7 @@ function this.IntiReward()
go.item = newObjToParent(this.rewardItemPre, this.rewardGrid)
go.icon = Util.GetGameObject(go.item, "iconBg/icon"):GetComponent("Image")
go.text = Util.GetGameObject(go.item, "rewardbg/context"):GetComponent("Text")
+ Util.GetGameObject(go.item, "rewardbg/rate"):SetActive(false)
this.rewardList[i] = go
end
@@ -302,10 +303,10 @@ function this.IntiReward()
local addValue = FightPointPassManager.GetItemVipValue(rewardData[i][1])
local baseValue = rewardData[i][2]
if addValue - 1 <= 0 then
- this.rewardList[i].text.text = "+" .. rewardData[i][2]
+ this.rewardList[i].text.text = "+" .. rewardData[i][2] .."/30分钟"
else
local valueShow = math.round((addValue - 1) * baseValue)
- this.rewardList[i].text.text = string.format("+%s\n(+%s)", baseValue, valueShow)
+ this.rewardList[i].text.text = string.format("+%s\n(+%s)", baseValue, valueShow).."/30分钟"
end
end
end