language 修改

zhangqiang 2020-10-23 15:58:38 +08:00
parent 911c4b9f54
commit e7c981763a
3 changed files with 6 additions and 3 deletions

View File

@ -2407,4 +2407,7 @@
[12416] = "今日召唤上限: %s/%s",
[12417] = "剩余:%s",
[12418] = "每次",
[12419] = "抢夺成功,获得%s积分",
[12420] = "次数:",
[12421] = "积分:",
}

View File

@ -59,7 +59,7 @@ function this.FightBattle( callBack)
--车迟抢夺cd计时
GuildCarDelayManager.SetCdTime(GuildCarDelayProType.Loot)
-- "抢夺成功获得XXXX积分"Language[10027]
PopupTipPanel.ShowTip(string.format(Language[12391], this.score))
PopupTipPanel.ShowTip(string.format(Language[12419], this.score))
if callBack then
callBack()
callBack = nil

View File

@ -372,9 +372,9 @@ function this.SetInfoShow(go,data,rankType,Value0)
elseif sData.activiteId == ActivityTypeDef.FastExplore then
goldExper:GetComponent("Text").text = Language[12382]
elseif sData.activiteId == ActivityTypeDef.FindTreasureExper then
goldExper:GetComponent("Text").text = Language[12392]
goldExper:GetComponent("Text").text = Language[12420]
elseif sData.activiteId == ActivityTypeDef.ExpeditionExper then
goldExper:GetComponent("Text").text = Language[12393]
goldExper:GetComponent("Text").text = Language[12421]
elseif sData.activiteId == ActivityTypeDef.DemonSlayer then
goldExper:GetComponent("Text").text = "试炼层数"
elseif sData.activiteId == ActivityTypeDef.slhjExper then