diff --git a/Assets/ManagedResources/Prefabs/UI/GMPanel/GMTurnTablePanel.prefab b/Assets/ManagedResources/Prefabs/UI/GMPanel/GMTurnTablePanel.prefab index 7e30d49a32..9e910f67f5 100644 --- a/Assets/ManagedResources/Prefabs/UI/GMPanel/GMTurnTablePanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/GMPanel/GMTurnTablePanel.prefab @@ -1388,7 +1388,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 899d77ec337556943b30b2365195276b, type: 3} + m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -4313,7 +4313,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 22a363a0a33620f419259e82ebf04f91, type: 3} + m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua index 032e40d5e4..c734a95d15 100644 --- a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/GMTurnTablePanel.lua @@ -132,7 +132,7 @@ function GMTurnTablePanel:BindEvent() end this.ClearDefault() this.gmBtns[i].selectImg:SetActive(true) - this.gmBtns[i].nameTxt.color=Color.New(1,0.95,0.85,1) + --this.gmBtns[i].nameTxt.color=Color.New(1,0.95,0.85,1) this.SwitchTreasureType(turnsInfo[i].id) end) end @@ -170,7 +170,7 @@ function GMTurnTablePanel:OnShow() this.ClearDefault() this.upView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LuckyTreasure }) this.gmBtns[1].selectImg:SetActive(true) - this.gmBtns[1].nameTxt.color=Color.New(1,0.95,0.85,1) + --this.gmBtns[1].nameTxt.color=Color.New(1,0.95,0.85,1) this.LuckyTurnOnShow(LuckyTurnTableManager.curTreasureType) --显示免费刷新状态 this.RefreshBtnCountDown() @@ -340,7 +340,7 @@ end function this.ClearDefault() for i = 1, 3 do this.gmBtns[i].selectImg:SetActive(false) - this.gmBtns[i].nameTxt.color=Color.New(0.71,0.64,0.51,1) + --this.gmBtns[i].nameTxt.color=Color.New(0.71,0.64,0.51,1) end end