diff --git a/Assets/ManagedResources/~Lua/View/FourTrailSingleHelpHero.lua b/Assets/ManagedResources/~Lua/View/FourTrailSingleHelpHero.lua index 4f52d5a057..7bd54d0fd8 100644 --- a/Assets/ManagedResources/~Lua/View/FourTrailSingleHelpHero.lua +++ b/Assets/ManagedResources/~Lua/View/FourTrailSingleHelpHero.lua @@ -62,13 +62,15 @@ function FourTrailSingleHelpHero:OnShow(curType,...) if curType == 1 then heroData = args[1].hero player = args[1].player + self.proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(player.hero.propertyId)) else heroData = args[1] + self.proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.changeProId)) end self.frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality, heroData.star)) self.icon:GetComponent("Image").sprite = self.spLoader:LoadSprite(heroData.icon) self.lv:GetComponent("Text").text = heroData.lv - self.proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.changeProId)) + local star,starType = heroData.GetStar(1) SetHeroStars(self.spLoader,self.starGrid , star,starType) SetHeroFlyEffect(self.hero,self.spLoader,heroData.star,self.sortingOrder+1,1 )