zhangjiannan 2026-09-16 20:34:00 +08:00
parent e9e4636f03
commit e8e133fb39
2 changed files with 3 additions and 1 deletions

View File

@ -1241,7 +1241,7 @@ end
-- 获取战斗背景
function this.GetBattleBg(fightType)
local index = "Map1"
local index = "Map6"
if fightType == BATTLE_TYPE.STORY_FIGHT then
local curChapter = FightPointPassManager.GetCurChapterIndex()
--index = "Map" .. math.floor((curChapter - 1) % 5 + 1)

View File

@ -287,8 +287,10 @@ function this:OnOpen(_fightData, _fightType, _endFunc, _guideType, isChangeBGM)
if _fightData.bg then
--this.LiveBg = poolManager:LoadLive(_fightData.bg, this.BG.transform, Vector3.New(1.5, 1.5, 1.5), Vector3.zero)
LogError("hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh")
this.mapGameObject = BattleManager.CreateMap(this.battleSceneGameObject, _fightData.bg)
else
LogError("bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb"..BattleManager.GetBattleBg(fightType))
--this.LiveBg = poolManager:LoadLive(BattleManager.GetBattleBg(fightType), this.BG.transform,
--Vector3.New(1.5, 1.5, 1.5), Vector3.zero)
this.mapGameObject = BattleManager.CreateMap(this.battleSceneGameObject, BattleManager.GetBattleBg(fightType))