diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua index 0a70542370..1c94eb2643 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua @@ -89,7 +89,7 @@ function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType) FightPointPassManager.FightBattleEnd() Util.GetGameObject(this.btnClose, "record"):SetActive(m_showRecord) Util.GetGameObject(this.btnClose,"tip"):SetActive(not fightType ==12)--副本内无法点击招募 - if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide then--地图 + if fightType == BATTLE_TYPE.MAP_FIGHT or GuideManager.IsInMainGuide() then--地图 this.btnBattleBack:SetActive(false) else this.btnBattleBack:SetActive(true) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua index 3adcffac9d..e97278b890 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua @@ -145,7 +145,7 @@ function RewardItemPopup:OnOpen(...) end local haveRecord = BattleRecordManager.isHaveRecord() this.btnResult:SetActive(haveRecord and args[5]) - this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide) + this.btnBattleBack:SetActive(haveRecord and args[5] and BattleManager.GetLastBattleType() ~= BATTLE_TYPE.MAP_FIGHT and not GuideManager.IsInMainGuide()) this.btnResultMax:SetActive(haveRecord and args[5]) -- 设置背景遮罩的显隐 local isHideBG = args[6]