【易经宝库】抽取灵兽报错修复

dev_chengFeng
ZhangBiao 2020-11-10 16:25:42 +08:00 committed by JieLing
parent 87a0001023
commit e9ad50ac90
1 changed files with 9 additions and 1 deletions

View File

@ -191,7 +191,8 @@ function YiJingBaoKu:AddBackToFrontClick()
trigger = false
-- LogYellow("请求的MissionId"..ActData.finalCardDatas[index].Id)
NetManager.GetActivityRewardRequest(ActData.finalCardDatas[index].Id,ActData.activityId,function (drop)
YiJingBaoKu:SetSingleCardData(index,value,{drop.itemlist[1].itemId,drop.itemlist[1].itemNum})
local tempData = YiJingBaoKu:RebuildDrop(drop)
YiJingBaoKu:SetSingleCardData(index,value,tempData)
local thread=coroutine.start(function()
this.effect.transform:SetParent(value.transform)
this.effect:GetComponent("RectTransform").localPosition = Vector3.zero
@ -215,6 +216,13 @@ function YiJingBaoKu:AddBackToFrontClick()
end)
end
end
function YiJingBaoKu:RebuildDrop(drop)
local tempTable = BagManager.GetTableByBackDropData(drop)
local reward = {tempTable[1].sId,tempTable[1].num}
return reward
end
--单个翻卡赋值
function YiJingBaoKu:SetSingleCardData(index,item,reward)
local root = Util.GetGameObject(item,"front")