diff --git a/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua b/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua index 3757112eb0..c70f958639 100644 --- a/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/GlobalActTimeCtrl/ActTimeCtrlManager.lua @@ -252,7 +252,7 @@ function this.GetFuncTip(id) elseif rules[1] == 2 then tip = string.format(Language[10279], rules[2]) elseif rules[1] == 3 then - tip = string.format(Language[10771], rules[2]) + tip = string.format("鸿蒙阵共鸣神将等级达到%s开启", rules[2]) end else if not isActive then @@ -318,7 +318,7 @@ function this.IsQualifiled(id) elseif openRule[1] == 2 then -- 等级开启 qualifiled = playerLv >= openRule[2] elseif openRule[1] == 3 then -- 工坊等级开启 - qualifiled = WorkShopManager.WorkShopData.lv >= openRule[2] + qualifiled = true -- >= openRule[2] end return qualifiled end