【称号坐骑时装】 激活时 向后的发送战力改变
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@ -469,6 +469,7 @@ function this.SetPlayerMountTime(id,validTime)
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singData.overTime = validTime
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this.userMountList[singData.mountId] = singData
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this.SetPlayerRideRedPoint(PlayerTitleRideSkinRedPointTypeStr.Ride,1)
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FormationManager.UserPowerChanged()
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end
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else--为空时是删除数据 倒计时结束时
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if this.userMountList[id] then
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