From ea9fb5cb020e910d68cf8d829f5b44127c6cdb7a Mon Sep 17 00:00:00 2001 From: xiejun <467745540@qq.com> Date: Fri, 23 Feb 2024 15:13:29 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E4=BB=A3=E7=A0=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/Unit/SkillCaster.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua index 812418f086..d0bedf6ad1 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua @@ -547,7 +547,7 @@ function SkillCaster:CheckFullSceenSkill(combat, skill,skillduration) go2.transform.localPosition = Vector3.zero go2.transform.anchoredPosition = offset go2.transform.localScale = Vector3.New(combat.HitScale[1]/1000,combat.HitScale[2]/1000,1) - go2.transform:SetParent(self.effectRoot.transform) + -- go2.transform:SetParent(self.effectRoot.transform) go2:SetActive(true) local compnet=go2:GetComponent("SkeletonGraphic")