修改神龙图片和预设

ShaoNv
PC-202302260912\Administrator 2024-09-11 22:10:01 +08:00
parent 2ee5cc0993
commit eab2b58d92
7 changed files with 4 additions and 4 deletions

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@ -75,7 +75,7 @@ TextureImporter:
outline: []
physicsShape: []
bones: []
spriteID: 78fe5a26335c76b46aac3eabfb529e33
spriteID: 159a8d33659514343b02f616c522c008
vertices: []
indices:
edges: []

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@ -11605,8 +11605,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -150, y: -50.4}
m_SizeDelta: {x: 750, y: 71}
m_AnchoredPosition: {x: -82.14, y: -42.949}
m_SizeDelta: {x: 921.1, y: 85.9}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7262839831735709971
CanvasRenderer:
@ -11637,7 +11637,7 @@ MonoBehaviour:
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3}
m_Type: 0
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4