From eb010bb2a9f4ad6f0a40cfb38a3d0b48dc155436 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Wed, 15 Feb 2023 14:18:54 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=E8=A2=AB?= =?UTF-8?q?=E5=8A=A8448=E4=BF=AE=E6=94=B9=EF=BC=8C=20=E6=AD=BB=E4=BA=A1?= =?UTF-8?q?=E4=B8=8D=E9=87=8A=E6=94=BE=E6=8A=80=E8=83=BD=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 2 +- .../~Lua/Modules/Battle/Logic/Role/RoleLogic.lua | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 55586298fa..e0a53bee4d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -11735,7 +11735,7 @@ local passivityList = { if arr==nil or len==0 then return end - if numlen then num=len end BattleUtil.SortByHpFactor(arr, 1) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua index 8f6daefb7e..debe497548 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/RoleLogic.lua @@ -434,7 +434,8 @@ function RoleLogic:IsAvailable(skill) return false end --角色没有真正死亡 在 被眩晕/沉默的 情况下 任然能释放死亡技能 - if (self.ctrl_dizzy or self.ctrl_slient) and self:IsDead() and skill and skill.type==BattleSkillType.DeadSkill then + --(self.ctrl_dizzy or self.ctrl_slient) and + if self:IsDead() and skill and skill.type==BattleSkillType.DeadSkill then return true end -- 眩晕 -- 死亡