From 85819fcbae0ff6bae16529799fca476baba1c4e2 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Fri, 22 Oct 2021 10:20:30 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=BE=A1=E5=89=91=E8=A1=8C=E3=80=91?= =?UTF-8?q?=E7=BA=A2=E7=82=B9=E8=B0=83=E6=95=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/YuJianXing/YuJianXingManager.lua | 2 +- .../~Lua/Modules/YuJianXing/YuJianXingPanel.lua | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua index 9c9a304382..af4864b887 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua @@ -136,7 +136,7 @@ end function this.CheckRedPoint() local state1 = false local state2 = false - if configData.JoinCount - this.joinCount > 0 then + if (configData.JoinCount - this.joinCount > 0) and (#this.curBetList < 2) then state1 = true end for i = 1, #this.curRecordList do diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua index 9d3cc2128d..c11b490d2e 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua @@ -184,9 +184,10 @@ function YuJianXingPanel:SetTime() end self.canBetTime.text = string.format( "今日可竞猜次数:%s次",configData.JoinCount - YuJianXingManager.joinCount) self.redPoint:SetActive(YuJianXingManager.CheckRecordList()) - self.redPointBet:SetActive(configData.JoinCount - YuJianXingManager.joinCount > 0) + self.redPointBet:SetActive((configData.JoinCount - YuJianXingManager.joinCount > 0) and (#YuJianXingManager.curBetList < 2)) self.timer = Timer.New(function () self.redPoint:SetActive(YuJianXingManager.CheckRecordList()) + self.redPointBet:SetActive((configData.JoinCount - YuJianXingManager.joinCount > 0) and (#YuJianXingManager.curBetList < 2)) --设置人物上下飘动2s重置一次 if self.count % 2 == 0 then YuJianXingManager.ResetPlayerPosVertical()