diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 492a258d8e..265f0d4c3b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -10670,12 +10670,14 @@ local passivityList = { if skill and not skill.isTriggerJudge and judge==1 then return end + if skill and skill.type~= BattleSkillType.Special then + return + end local arr=RoleManager.Query(function(v) return v.camp~=role.camp end) if arr==nil or #arr==0 then return end for i = 1, t1 do - local index = Random.RangeInt(1, #arr) BattleUtil.CalRage(role,arr[index],num,ct) end