From ec5c6c512e65045bff50eefde029c618a3734a9b Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Fri, 6 Nov 2020 14:01:38 +0900 Subject: [PATCH] =?UTF-8?q?=E6=8A=80=E8=83=BD=E6=8F=90=E4=BA=A4=E5=8E=BB?= =?UTF-8?q?=E9=99=A4log?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/Unit/SkillCaster.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua index 91b45274c7..b2e21ec3ad 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/SkillCaster.lua @@ -39,10 +39,9 @@ function SkillCaster:OnSkillCast(skill) if eid==0 then eid=effectIds[1][2] end - LogError("eid======"..eid.."skin: "..skin) + local combat = BattleManager.GetSkillCombat(eid) if not combat then return end - LogError("qqqqqqqqqqqqqqqqq") -- 追击显示追击文字 if skill.isAdd then self.owner.Floater:ImageBuffFloating("z_zhandou_zhuiji")