【战斗】修复持续伤害会出现小数的问题

dev_chengFeng
gaoxin 2020-10-27 15:15:43 +08:00
parent 9add8d8dbf
commit ec7e498b87
1 changed files with 1 additions and 1 deletions

View File

@ -663,7 +663,7 @@ function BattleUtil.RandomDot(rand, dot, caster, target, round, interval, damage
caster.Event:DispatchEvent(BattleEventName.PassiveRandomDot, _CallBack, dot)
target.Event:DispatchEvent(BattleEventName.PassiveBeRandomDot, _CallBack, dot)
rand = BattleUtil.CountChangeList(rand, cl)
damage = BattleUtil.CountChangeList(damage, dcl)
damage = floor(BattleUtil.CountChangeList(damage, dcl))
return BattleUtil.RandomAction(rand, function()
local buff = Buff.Create(caster, BuffName.DOT, round, interval, dot, damage)