优化页面
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m_AnchoredPosition: {x: -133.1, y: -13.200001}
|
||||
m_SizeDelta: {x: 236, y: 69.5}
|
||||
m_AnchoredPosition: {x: -161.51, y: -13.200001}
|
||||
m_SizeDelta: {x: 340.26, y: 69.5}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &309248663674038662
|
||||
CanvasRenderer:
|
||||
|
@ -3310,8 +3310,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 83, y: 39}
|
||||
m_SizeDelta: {x: 26, y: 26}
|
||||
m_AnchoredPosition: {x: 99.2, y: 27.4}
|
||||
m_SizeDelta: {x: 54, y: 54}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2573756644717642345
|
||||
CanvasRenderer:
|
||||
|
@ -9695,7 +9695,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 205, y: 109}
|
||||
m_SizeDelta: {x: 221, y: 73}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2816885767294164763
|
||||
CanvasRenderer:
|
||||
|
@ -9725,7 +9725,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: a0197572fad951f42aea1fe738f49ab6, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 1c13ee1b60f5c104ba8da33dcea7c65e, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -10097,7 +10097,7 @@ RectTransform:
|
|||
m_GameObject: {fileID: 5607870180097899956}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 100.375}
|
||||
m_LocalScale: {x: 0.00375, y: 0.00375, z: 0.00375}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 6729611954407434404}
|
||||
- {fileID: 6877614142805537581}
|
||||
|
@ -10110,7 +10110,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: -4.529297, y: -116.52936}
|
||||
m_AnchoredPosition: {x: -744, y: -116.52936}
|
||||
m_SizeDelta: {x: 209, y: 105}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6890477205070885592
|
||||
|
@ -13197,13 +13197,13 @@ RectTransform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6330414708180383424}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.043619405, w: 0.9990483}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8326139279270606670}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
|
@ -13239,7 +13239,7 @@ MonoBehaviour:
|
|||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
|
||||
m_FontSize: 36
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 3
|
||||
|
@ -16547,10 +16547,10 @@ RectTransform:
|
|||
m_Father: {fileID: 6274276792458260021}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -90}
|
||||
m_SizeDelta: {x: 0, y: 418}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1080, y: 1920}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3241396574210726628
|
||||
CanvasRenderer:
|
||||
|
@ -16580,7 +16580,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 1a804d2a1e5a85f439d70f3d8133a2a3, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: f4e0f2aac65ddde4f97575e064b00ba3, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -16698,7 +16698,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 205, y: 109}
|
||||
m_SizeDelta: {x: 221, y: 73}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2576360448304305248
|
||||
CanvasRenderer:
|
||||
|
@ -16728,7 +16728,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: e1443944b35bf714c9f3a8758f1a4673, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 60543ff590fbc834aaf7693a3a83ab9e, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -29,14 +29,14 @@ function this:InitComponent(gameObject)
|
|||
this.ItemPre1 = Util.GetGameObject(gameObject, "GodWeaponListPanel_List/ItemPre1")
|
||||
local v2 = this.ScrollParentView1:GetComponent("RectTransform").rect
|
||||
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.ScrollParentView1.transform,
|
||||
this.ItemPre1, nil, Vector2.New(820,1030), 1, 1, Vector2.New(0,10))
|
||||
this.ItemPre1, nil, Vector2.New(813.81,1011.876), 1, 1, Vector2.New(0,10))
|
||||
this.ScrollView.moveTween.MomentumAmount = 1
|
||||
this.ScrollView.moveTween.Strength = 1
|
||||
|
||||
this.ItemPre2 = Util.GetGameObject(gameObject, "GodWeaponListPanel_List/ItemPre2")
|
||||
local v2 = this.ScrollParentView2:GetComponent("RectTransform").rect
|
||||
this.ScrollView2 = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.ScrollParentView2.transform,
|
||||
this.ItemPre2, nil, Vector2.New(820,1030), 1, 1, Vector2.New(0,10))
|
||||
this.ItemPre2, nil, Vector2.New(813.81,1011.876), 1, 1, Vector2.New(0,10))
|
||||
this.ScrollView2.moveTween.MomentumAmount = 1
|
||||
this.ScrollView2.moveTween.Strength = 1
|
||||
|
||||
|
|
|
@ -252,7 +252,7 @@ function this.ShowSinglePokemonList(go,singleData,liveIndex)
|
|||
LogError("curData.star===="..curData.star)
|
||||
PokemonManager.SetHeroStars(this.spLoader, starGrid, curData.star,1,starSize)
|
||||
local nameText = Util.GetGameObject(parent, "nameText"):GetComponent("Text")
|
||||
nameText.text = GetStringByEquipQua(spiritAnimalConfig.Quality, GetLanguageStrById(spiritAnimalConfig.Name))
|
||||
nameText.text = GetLanguageStrById(spiritAnimalConfig.Name)
|
||||
local liveImg=Util.GetGameObject(go, "upZhenInfo/pokemonLive"):GetComponent("Image")
|
||||
-- 特效显示配置
|
||||
local config = EffectConfig[spiritAnimalConfig.Quality]
|
||||
|
|
|
@ -28,14 +28,14 @@ function this:InitComponent(gameObject)
|
|||
this.ItemPre1 = Util.GetGameObject(gameObject, "PokemonListPanel_List/ItemPre1")
|
||||
local v2 = this.ScrollParentView1:GetComponent("RectTransform").rect
|
||||
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.ScrollParentView1.transform,
|
||||
this.ItemPre1, nil, Vector2.New(867.1, 1112.8), 1, 1, Vector2.New(0,0))
|
||||
this.ItemPre1, nil, Vector2.New(825, 1073.9), 1, 1, Vector2.New(-5,-5.3))
|
||||
this.ScrollView.moveTween.MomentumAmount = 1
|
||||
this.ScrollView.moveTween.Strength = 1
|
||||
|
||||
this.ItemPre2 = Util.GetGameObject(gameObject, "PokemonListPanel_List/ItemPre2")
|
||||
local v2 = this.ScrollParentView2:GetComponent("RectTransform").rect
|
||||
this.ScrollView2 = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.ScrollParentView2.transform,
|
||||
this.ItemPre2, nil, Vector2.New(867.1, 1112.8), 1, 1, Vector2.New(0,0))
|
||||
this.ItemPre2, nil, Vector2.New(825, 1073.9), 1, 1, Vector2.New(-5,-5.3))
|
||||
this.ScrollView2.moveTween.MomentumAmount = 1
|
||||
this.ScrollView2.moveTween.Strength = 1
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ function this:InitComponent(gameObject)
|
|||
this.ItemPre = Util.GetGameObject(gameObject, "PokemonListPanel_UpWar/ItemPre")
|
||||
local v2 = Util.GetGameObject(gameObject, "PokemonListPanel_UpWar/ScrollParentView"):GetComponent("RectTransform").rect
|
||||
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "PokemonListPanel_UpWar/ScrollParentView").transform,
|
||||
this.ItemPre, nil, Vector2.New(-v2.x*2, -v2.y*2), 1, 1, Vector2.New(0,0))
|
||||
this.ItemPre, nil, Vector2.New(-v2.x*2, -v2.y*2), 1, 1, Vector2.New(0,10))
|
||||
this.ScrollView.moveTween.MomentumAmount = 1
|
||||
this.ScrollView.moveTween.Strength = 1
|
||||
this.NoneImage = Util.GetGameObject(gameObject, "PokemonListPanel_UpWar/NoneImage")
|
||||
|
|
Loading…
Reference in New Issue