Merge branch 'tcx_xiyou_yueNan' of http://192.168.1.21:3000/root/miduo_client into tcx_xiyou_yueNan
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|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0.0007324219, y: 0.000061035156}
|
||||
m_AnchoredPosition: {x: -0.0007324219, y: 5.4}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1368082059756365163
|
||||
|
@ -2166,7 +2166,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 94.6, y: 19}
|
||||
m_AnchoredPosition: {x: 124.1, y: 28.4}
|
||||
m_SizeDelta: {x: 30, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7597702777668687824
|
||||
|
@ -2990,8 +2990,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 268.5, y: -99.5}
|
||||
m_SizeDelta: {x: 266, y: 80}
|
||||
m_AnchoredPosition: {x: 268.5, y: -103.9}
|
||||
m_SizeDelta: {x: 320, y: 80}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8440013227534213861
|
||||
CanvasRenderer:
|
||||
|
|
|
@ -47795,8 +47795,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 219, y: -269}
|
||||
m_SizeDelta: {x: 375, y: 99}
|
||||
m_AnchoredPosition: {x: 258, y: -269}
|
||||
m_SizeDelta: {x: 500, y: 99}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7386729104791266632
|
||||
CanvasRenderer:
|
||||
|
|
|
@ -2181,7 +2181,7 @@
|
|||
[12180] = GetLanguageStrById("不朽天赋"),
|
||||
[12181] = GetLanguageStrById("全体神将"),
|
||||
[12182] = GetLanguageStrById(" 主角礼物加成+%s (%s%%)"),
|
||||
[12183] = GetLanguageStrById(" 修炼加成+%s (%s%%)"),
|
||||
[12183] = GetLanguageStrById(" 修炼加成+ (%s%%)"),
|
||||
[12184] = GetLanguageStrById(" <color=#1CC853>潜能 +%s(%s%%)</color>"),
|
||||
[12185] = GetLanguageStrById("全体神将潜能等级+"),
|
||||
[12186] = GetLanguageStrById("神将潜能等级+"),
|
||||
|
|
|
@ -906,7 +906,7 @@ function this.CreatSingleMissionData(missionData, havaBought)
|
|||
data.missionId = missionData.missionId
|
||||
data.shows = actRewardConfig[missionData.missionId].Reward
|
||||
data.itemName = GetLanguageStrById(itemConfig[data.shows[1][1]].Name)
|
||||
data.content = Language[10567] .. actRewardConfig[data.missionId].Values[1][2] .. Language[10568]
|
||||
data.content = Language[10567] .. actRewardConfig[data.missionId].Values[1][2] --.. Language[10568]
|
||||
data.isCanGetReward = PlayerManager.level >= actRewardConfig[data.missionId].Values[1][2]
|
||||
--0 未领取(等级已达到,未购买基金) 1 已领取 -1 未达到等级 2可领取
|
||||
if missionData.state == 0 then
|
||||
|
|
|
@ -355,11 +355,11 @@ function IncarnationPanel:SetSingleData(go, data, index)
|
|||
NetManager.UpOrDownTransformationRequest(data.id, 0, 1, function()
|
||||
data.state = 1
|
||||
self:SetSingleData(go, data, index)
|
||||
PopupTipPanel.ShowTip(string.format(Language[11623], data.name))
|
||||
PopupTipPanel.ShowTip(string.format(Language[11623], GetLanguageStrById(data.name)))
|
||||
CheckRedPointStatus(RedPointType.incarnation_force)
|
||||
end)
|
||||
else
|
||||
PopupTipPanel.ShowTip(string.format(Language[11623], data.name))
|
||||
PopupTipPanel.ShowTip(string.format(Language[11623], GetLanguageStrById(data.name)))
|
||||
end
|
||||
end)
|
||||
Util.AddOnceClick(self.itemPreList[go].incarnationBtn, function()
|
||||
|
|
|
@ -181,7 +181,7 @@ function MonthCardPage:SetMonthCardTimes(i)
|
|||
self.cardPres[i].time:SetActive(true)
|
||||
local residueTimeNum = monthCardData.endingTime - GetTimeStamp()
|
||||
local dayNum = math.floor(residueTimeNum / (24 * 3600))
|
||||
self.cardPres[i].time:GetComponent("Text").text = Language[10579] .. dayNum .. Language[10017]
|
||||
self.cardPres[i].time:GetComponent("Text").text = Language[10579].." " .. dayNum.." " .. Language[10017]
|
||||
self.cardPres[i].time:SetActive(true)
|
||||
else
|
||||
self.cardPres[i].time:SetActive(false)
|
||||
|
|
|
@ -293,9 +293,9 @@ function this.RefreshWindowData()
|
|||
this.proGrid.transform:GetChild(i - 1).gameObject:SetActive(true)
|
||||
LogError("originalList[i]======================" .. originalList[i])
|
||||
this.proGrid.transform:GetChild(i - 1):GetComponent("Text").text = proList[i] ..
|
||||
string.format(Language[12733], math.floor(originalList[i] * GiftManager.GetPlayerGiftAdd() / 100),
|
||||
string.format(GetLanguageStrById(Language[12733]), math.floor(originalList[i] * GiftManager.GetPlayerGiftAdd() / 100),
|
||||
GiftManager.GetPlayerGiftAdd())
|
||||
.. string.format(Language[12183], math.floor(originalList[i] * HeroManager.ReturnGiftAtt()),
|
||||
.. string.format(GetLanguageStrById(Language[12183]), math.floor(originalList[i] * HeroManager.ReturnGiftAtt()),
|
||||
HeroManager.ReturnGiftAtt())
|
||||
elseif i == #proList then
|
||||
this.proGrid.transform:GetChild(i - 1).gameObject:SetActive(true)
|
||||
|
|
Loading…
Reference in New Issue