法宝星级显示修改
parent
f55839e351
commit
ed4865cc3c
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m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 516.9501, y: -692.5}
|
||||
m_SizeDelta: {x: 924.7, y: 403}
|
||||
m_AnchoredPosition: {x: 516.9501, y: -727.6}
|
||||
m_SizeDelta: {x: 924.7, y: 473.2}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1781372147787460381
|
||||
MonoBehaviour:
|
||||
|
|
@ -50721,7 +50760,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 382.9, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 725.8, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8721606002947256786
|
||||
|
|
@ -50764,7 +50803,7 @@ MonoBehaviour:
|
|||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_LineSpacing: 0.8
|
||||
m_Text: 11111111111111111111111111111111111111111111111111111111111111111111111111111111
|
||||
--- !u!114 &6498033699173816014
|
||||
MonoBehaviour:
|
||||
|
|
@ -70607,7 +70646,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 459.875, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 919.75, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!114 &8503993551599267867
|
||||
|
|
|
|||
|
|
@ -162,7 +162,8 @@ GameObject:
|
|||
serializedVersion: 6
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m_Component:
|
||||
- component: {fileID: 224690099723896378}
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- component: {fileID: 5711041211766083441}
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- component: {fileID: 3796311078098026237}
|
||||
- component: {fileID: 5371367985400623830}
|
||||
m_Layer: 5
|
||||
m_Name: star
|
||||
m_TagString: Untagged
|
||||
|
|
@ -187,9 +188,17 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 1.8000488, y: 0.5999985}
|
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m_SizeDelta: {x: 117.88, y: 29.09}
|
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m_SizeDelta: {x: 117.88, y: 32.19}
|
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m_Pivot: {x: 0, y: 0}
|
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--- !u!114 &5711041211766083441
|
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--- !u!222 &3796311078098026237
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CanvasRenderer:
|
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m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1263646239547842}
|
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m_CullTransparentMesh: 0
|
||||
--- !u!114 &5371367985400623830
|
||||
MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
|
@ -198,20 +207,26 @@ MonoBehaviour:
|
|||
m_GameObject: {fileID: 1263646239547842}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Padding:
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m_Left: 0
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m_Right: 0
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m_Top: 0
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m_Bottom: 0
|
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m_ChildAlignment: 6
|
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m_Spacing: 0
|
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m_ChildForceExpandWidth: 0
|
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m_ChildForceExpandHeight: 0
|
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m_ChildControlWidth: 0
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m_ChildControlHeight: 0
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m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 0}
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m_Type: 0
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m_PreserveAspect: 0
|
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
|
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m_FillClockwise: 1
|
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m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1313846791451132
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -162,7 +162,8 @@ GameObject:
|
|||
serializedVersion: 6
|
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m_Component:
|
||||
- component: {fileID: 224690099723896378}
|
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- component: {fileID: 5711041211766083441}
|
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- component: {fileID: 6544363586014601840}
|
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- component: {fileID: 453820055874082697}
|
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m_Layer: 5
|
||||
m_Name: star
|
||||
m_TagString: Untagged
|
||||
|
|
@ -187,9 +188,17 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 1.8000488, y: 0.5999985}
|
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m_SizeDelta: {x: 117.88, y: 29.09}
|
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m_SizeDelta: {x: 117.88, y: 33.08}
|
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m_Pivot: {x: 0, y: 0}
|
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--- !u!114 &5711041211766083441
|
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--- !u!222 &6544363586014601840
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CanvasRenderer:
|
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m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1263646239547842}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &453820055874082697
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
|
@ -198,20 +207,26 @@ MonoBehaviour:
|
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m_GameObject: {fileID: 1263646239547842}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
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m_Name:
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m_EditorClassIdentifier:
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m_Padding:
|
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m_Left: 0
|
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m_Right: 0
|
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m_Top: 0
|
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m_Bottom: 0
|
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m_ChildAlignment: 6
|
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m_Spacing: 0
|
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m_ChildForceExpandWidth: 0
|
||||
m_ChildForceExpandHeight: 0
|
||||
m_ChildControlWidth: 0
|
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m_ChildControlHeight: 0
|
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m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2}
|
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 0}
|
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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m_FillMethod: 4
|
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m_FillAmount: 1
|
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m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &1313846791451132
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -369,7 +384,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.070007324, y: 42.3}
|
||||
m_AnchoredPosition: {x: 0.070007324, y: 42.299988}
|
||||
m_SizeDelta: {x: -91.3, y: -295.4}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222808304241616932
|
||||
|
|
@ -2259,7 +2274,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.060058594, y: 38.475}
|
||||
m_AnchoredPosition: {x: 0.060058594, y: 38.474976}
|
||||
m_SizeDelta: {x: -91.3, y: -303.05}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1934384922840743642
|
||||
|
|
|
|||
|
|
@ -511,7 +511,7 @@ function this.SingleItemDataShow(_go, _itemData)
|
|||
refine.gameObject:SetActive(true)
|
||||
refine.text="+".._itemData.refineLv
|
||||
end
|
||||
if _itemData.treeLv>0 then
|
||||
if _itemData.treeLv and _itemData.treeLv>0 then
|
||||
treeLvObj.gameObject:SetActive(true)
|
||||
treeLv.text=_itemData.treeLv
|
||||
end
|
||||
|
|
|
|||
|
|
@ -56,7 +56,12 @@ function this.GetAllEquipDataNoBless()
|
|||
end
|
||||
end
|
||||
table.sort(list,function(a,b)
|
||||
return a.lv>b.lv
|
||||
if a.lv==b.lv then
|
||||
return a.lv > b.lv
|
||||
else
|
||||
return a.staticId > b.staticId
|
||||
end
|
||||
|
||||
end)
|
||||
return list
|
||||
end
|
||||
|
|
@ -68,6 +73,14 @@ function this.GetAllUpListNoBless(_id)
|
|||
table.insert(list,v)
|
||||
end
|
||||
end
|
||||
table.sort(list,function(a,b)
|
||||
if a.lv==b.lv then
|
||||
return a.lv > b.lv
|
||||
else
|
||||
return a.staticId > b.staticId
|
||||
end
|
||||
|
||||
end)
|
||||
return list
|
||||
end
|
||||
|
||||
|
|
@ -80,6 +93,14 @@ function this.GetCanBlessEquipList()
|
|||
table.insert(list,v)
|
||||
end
|
||||
end
|
||||
table.sort(list,function(a,b)
|
||||
if a.lv==b.lv then
|
||||
return a.lv > b.lv
|
||||
else
|
||||
return a.staticId > b.staticId
|
||||
end
|
||||
|
||||
end)
|
||||
return list
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -184,7 +184,6 @@ function FaLingSingleShowPopup:OnOpen(_parent,_equipData,_openType,_isShowGet,_i
|
|||
end
|
||||
|
||||
function FaLingSingleShowPopup:SetBtns()
|
||||
local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig,self.equipData.staticId)
|
||||
self.btnDown:SetActive(self.openType == 2)
|
||||
self.btnStrong:SetActive(self.openType==2)
|
||||
self.btnAdd:SetActive(self.openType ==3)
|
||||
|
|
@ -201,9 +200,6 @@ function FaLingSingleShowPopup:OnShow()
|
|||
equipConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, self.equipData.staticId)
|
||||
local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig,self.equipData.staticId)
|
||||
local aaa=equipConfigData.Quantity
|
||||
if equipConfigData.Quantity==8 then
|
||||
aaa=7
|
||||
end
|
||||
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_0"..aaa)
|
||||
self.equipQuaText.text=GetStringByEquipQua(equipConfigData.Quantity,GetQuaStringByEquipQua(equipConfigData.Quantity))
|
||||
self.eqiopName.text=GetStringByEquipQua(equipConfigData.Quantity,GetLanguageStrById(equipConfigData.Name))
|
||||
|
|
@ -217,9 +213,7 @@ function FaLingSingleShowPopup:OnShow()
|
|||
else
|
||||
self.powerNum.text=EquipManager.CalculateWarForce(self.equipData.staticId)
|
||||
end
|
||||
|
||||
EquipManager.SetEquipStarShow(self.spLoader, self.star,equipConfigData.staticId)
|
||||
self.equipType.text="法灵"
|
||||
self.equipType.text="法宝"
|
||||
--下部按钮信息
|
||||
self.effectbaijin:SetActive(equipConfigData.Quantity==7)
|
||||
Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)
|
||||
|
|
@ -351,6 +345,23 @@ function FaLingSingleShowPopup:OnShow()
|
|||
self.basePro:SetActive(false)
|
||||
end
|
||||
|
||||
local star=talismana.Star
|
||||
|
||||
if star>0 then
|
||||
self.star:SetActive(true)
|
||||
local starType=1
|
||||
local starSize=nil
|
||||
starType=3
|
||||
star=star+11
|
||||
starSize = Vector2.New(1,-13)
|
||||
--starScale = 0
|
||||
SetHeroStars(self.spLoader,self.star, star,starType,starSize,starScale)
|
||||
Util.SetParticleSortLayer(self.star, self.sortingOrder + 3)
|
||||
else
|
||||
self.star:SetActive(false)
|
||||
end
|
||||
|
||||
--技能显示
|
||||
local lvList=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId)
|
||||
|
||||
local skillList={}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ function FaLingStrongPopup:InitComponent()
|
|||
|
||||
--superPro
|
||||
self.superPro = Util.GetGameObject(self.midBar, "superPro")
|
||||
self.superTitle = Util.GetGameObject(self.midBar, "superPro/Text"):GetComponent("Text")
|
||||
self.superTitle = Util.GetGameObject(self.midBar, "superPro/Image/name"):GetComponent("Text")
|
||||
self.superTitle.text="法宝天赋"
|
||||
self.superProGrid = Util.GetGameObject(self.superPro, "proGrid")
|
||||
self.superProPre = Util.GetGameObject(self.superPro, "proGrid/Desc")
|
||||
|
|
@ -57,7 +57,7 @@ function FaLingStrongPopup:InitComponent()
|
|||
|
||||
--costpro
|
||||
self.costPro = Util.GetGameObject(self.transform, "costPro")
|
||||
self.costTitle = Util.GetGameObject(self.transform, "costPro/Text"):GetComponent("Text")
|
||||
self.costTitle = Util.GetGameObject(self.transform, "costPro/Image/name"):GetComponent("Text")
|
||||
self.costTitle.text="强化要求"
|
||||
self.costProGrid = Util.GetGameObject(self.costPro, "proGrid")
|
||||
self.costProPre = Util.GetGameObject(self.costPro, "proGrid/item")
|
||||
|
|
@ -151,6 +151,22 @@ function FaLingStrongPopup:OnShow()
|
|||
--basePro基础属性
|
||||
LogError("lv========================"..lv)
|
||||
talismana=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId,"Level",lv)
|
||||
|
||||
local star=talismana.Star
|
||||
|
||||
if star>0 then
|
||||
self.star:SetActive(true)
|
||||
local starType=1
|
||||
local starSize=nil
|
||||
starType=3
|
||||
star=star+11
|
||||
starSize = Vector2.New(1,-13)
|
||||
--starScale = 0
|
||||
SetHeroStars(self.spLoader,self.star, star,starType,starSize,starScale)
|
||||
Util.SetParticleSortLayer(self.star, self.sortingOrder + 3)
|
||||
else
|
||||
self.star:SetActive(false)
|
||||
end
|
||||
local nextLvData=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId,"Level",lv+1)
|
||||
self.btnStrong:SetActive(nextLvData~=nil)
|
||||
for _, pro in ipairs(_BaseProList) do
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ function this.InitSingleTreasureData(_singleData,notAdd)
|
|||
single.maxLv = currJewel.Max[1]
|
||||
single.maxRefineLv = currJewel.Max[2]
|
||||
single.maxTreeLv = currJewel.GodHoodMaxlv
|
||||
single.treeLv=_singleData.treeLv <= single.maxTreeLv and _singleData.treeLv or single.maxTreeLv
|
||||
--single.treeLv=_singleData.treeLv <= single.maxTreeLv and _singleData.treeLv or single.maxTreeLv
|
||||
single.upHeroDid = ""
|
||||
single.fourTotal = MonsterCampManager.GetFourElementTotalWave()
|
||||
local quantity = currJewel.Level
|
||||
|
|
|
|||
|
|
@ -136,7 +136,21 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
|
|||
formationImage:SetActive(false)
|
||||
lockImage:SetActive(false)
|
||||
name.text = SubString2(GetLanguageStrById(itemConfig.Name),8)
|
||||
SetHeroStars(this.spLoader,starGrid, itemConfig.HeroStar[1] or 6,1,nil,nil,Vector2.New(0,1))
|
||||
local talismana=ConfigManager.GetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",heroData.staticId,"Level",heroData.lv)
|
||||
local star=talismana.Star
|
||||
if star>0 then
|
||||
starGrid:SetActive(true)
|
||||
local starType=1
|
||||
local starSize=nil
|
||||
starType=3
|
||||
star=star+11
|
||||
starSize = Vector2.New(0.8,-20)
|
||||
local starScale = -20
|
||||
SetHeroStars(this.spLoader,starGrid, star,starType,starSize,starScale)
|
||||
Util.SetParticleSortLayer(starGrid, this.sortingOrder + 3)
|
||||
else
|
||||
starGrid:SetActive(false)
|
||||
end
|
||||
local isSelect = CheckListIsContainValue1(curSelectHeroList,heroData.did)
|
||||
choosed:SetActive(isSelect)
|
||||
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
|
|||
local noumenon = Util.GetGameObject(go, "noumenon")
|
||||
local starGrid = Util.GetGameObject(go.transform, "star")
|
||||
local cardBtn = Util.GetGameObject(go.transform, "icon")
|
||||
|
||||
|
||||
local itemConfig=heroData.itemConfig
|
||||
frame.sprite = this.spLoader:LoadSprite(heroData.frame)
|
||||
if heroData.lv>0 then
|
||||
|
|
@ -122,7 +122,21 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
|
|||
lockImage:SetActive(false)
|
||||
noumenon:SetActive(false)
|
||||
name.text = SubString2(GetLanguageStrById(itemConfig.Name),8)
|
||||
SetHeroStars(this.spLoader,starGrid, itemConfig.HeroStar[1] or 6,1,nil,nil,Vector2.New(0,1))
|
||||
local talismana=ConfigManager.GetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",heroData.staticId,"Level",heroData.lv)
|
||||
local star=talismana.Star
|
||||
if star>0 then
|
||||
starGrid:SetActive(true)
|
||||
local starType=1
|
||||
local starSize=nil
|
||||
starType=3
|
||||
star=star+11
|
||||
starSize = Vector2.New(0.8,-20)
|
||||
local starScale = -20
|
||||
SetHeroStars(this.spLoader,starGrid, star,starType,starSize,starScale)
|
||||
Util.SetParticleSortLayer(starGrid, this.sortingOrder + 3)
|
||||
else
|
||||
starGrid:SetActive(false)
|
||||
end
|
||||
local isSelect = CheckListIsContainValue1(curSelectHeroList,heroData.did)
|
||||
choosed:SetActive(isSelect)
|
||||
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)
|
||||
|
|
|
|||
Loading…
Reference in New Issue