法宝星级显示修改

onepiece_demo_arena
wangzhenxing 2023-10-26 20:44:18 +08:00
parent f55839e351
commit ed4865cc3c
15 changed files with 252 additions and 288 deletions

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@ -511,7 +511,7 @@ function this.SingleItemDataShow(_go, _itemData)
refine.gameObject:SetActive(true)
refine.text="+".._itemData.refineLv
end
if _itemData.treeLv>0 then
if _itemData.treeLv and _itemData.treeLv>0 then
treeLvObj.gameObject:SetActive(true)
treeLv.text=_itemData.treeLv
end

View File

@ -56,7 +56,12 @@ function this.GetAllEquipDataNoBless()
end
end
table.sort(list,function(a,b)
return a.lv>b.lv
if a.lv==b.lv then
return a.lv > b.lv
else
return a.staticId > b.staticId
end
end)
return list
end
@ -68,6 +73,14 @@ function this.GetAllUpListNoBless(_id)
table.insert(list,v)
end
end
table.sort(list,function(a,b)
if a.lv==b.lv then
return a.lv > b.lv
else
return a.staticId > b.staticId
end
end)
return list
end
@ -80,6 +93,14 @@ function this.GetCanBlessEquipList()
table.insert(list,v)
end
end
table.sort(list,function(a,b)
if a.lv==b.lv then
return a.lv > b.lv
else
return a.staticId > b.staticId
end
end)
return list
end

View File

@ -184,7 +184,6 @@ function FaLingSingleShowPopup:OnOpen(_parent,_equipData,_openType,_isShowGet,_i
end
function FaLingSingleShowPopup:SetBtns()
local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig,self.equipData.staticId)
self.btnDown:SetActive(self.openType == 2)
self.btnStrong:SetActive(self.openType==2)
self.btnAdd:SetActive(self.openType ==3)
@ -201,9 +200,6 @@ function FaLingSingleShowPopup:OnShow()
equipConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, self.equipData.staticId)
local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig,self.equipData.staticId)
local aaa=equipConfigData.Quantity
if equipConfigData.Quantity==8 then
aaa=7
end
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_0"..aaa)
self.equipQuaText.text=GetStringByEquipQua(equipConfigData.Quantity,GetQuaStringByEquipQua(equipConfigData.Quantity))
self.eqiopName.text=GetStringByEquipQua(equipConfigData.Quantity,GetLanguageStrById(equipConfigData.Name))
@ -217,9 +213,7 @@ function FaLingSingleShowPopup:OnShow()
else
self.powerNum.text=EquipManager.CalculateWarForce(self.equipData.staticId)
end
EquipManager.SetEquipStarShow(self.spLoader, self.star,equipConfigData.staticId)
self.equipType.text="法灵"
self.equipType.text="法宝"
--下部按钮信息
self.effectbaijin:SetActive(equipConfigData.Quantity==7)
Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)
@ -351,6 +345,23 @@ function FaLingSingleShowPopup:OnShow()
self.basePro:SetActive(false)
end
local star=talismana.Star
if star>0 then
self.star:SetActive(true)
local starType=1
local starSize=nil
starType=3
star=star+11
starSize = Vector2.New(1,-13)
--starScale = 0
SetHeroStars(self.spLoader,self.star, star,starType,starSize,starScale)
Util.SetParticleSortLayer(self.star, self.sortingOrder + 3)
else
self.star:SetActive(false)
end
--技能显示
local lvList=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId)
local skillList={}

View File

@ -48,7 +48,7 @@ function FaLingStrongPopup:InitComponent()
--superPro
self.superPro = Util.GetGameObject(self.midBar, "superPro")
self.superTitle = Util.GetGameObject(self.midBar, "superPro/Text"):GetComponent("Text")
self.superTitle = Util.GetGameObject(self.midBar, "superPro/Image/name"):GetComponent("Text")
self.superTitle.text="法宝天赋"
self.superProGrid = Util.GetGameObject(self.superPro, "proGrid")
self.superProPre = Util.GetGameObject(self.superPro, "proGrid/Desc")
@ -57,7 +57,7 @@ function FaLingStrongPopup:InitComponent()
--costpro
self.costPro = Util.GetGameObject(self.transform, "costPro")
self.costTitle = Util.GetGameObject(self.transform, "costPro/Text"):GetComponent("Text")
self.costTitle = Util.GetGameObject(self.transform, "costPro/Image/name"):GetComponent("Text")
self.costTitle.text="强化要求"
self.costProGrid = Util.GetGameObject(self.costPro, "proGrid")
self.costProPre = Util.GetGameObject(self.costPro, "proGrid/item")
@ -151,6 +151,22 @@ function FaLingStrongPopup:OnShow()
--basePro基础属性
LogError("lv========================"..lv)
talismana=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId,"Level",lv)
local star=talismana.Star
if star>0 then
self.star:SetActive(true)
local starType=1
local starSize=nil
starType=3
star=star+11
starSize = Vector2.New(1,-13)
--starScale = 0
SetHeroStars(self.spLoader,self.star, star,starType,starSize,starScale)
Util.SetParticleSortLayer(self.star, self.sortingOrder + 3)
else
self.star:SetActive(false)
end
local nextLvData=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",self.equipData.staticId,"Level",lv+1)
self.btnStrong:SetActive(nextLvData~=nil)
for _, pro in ipairs(_BaseProList) do

View File

@ -36,7 +36,7 @@ function this.InitSingleTreasureData(_singleData,notAdd)
single.maxLv = currJewel.Max[1]
single.maxRefineLv = currJewel.Max[2]
single.maxTreeLv = currJewel.GodHoodMaxlv
single.treeLv=_singleData.treeLv <= single.maxTreeLv and _singleData.treeLv or single.maxTreeLv
--single.treeLv=_singleData.treeLv <= single.maxTreeLv and _singleData.treeLv or single.maxTreeLv
single.upHeroDid = ""
single.fourTotal = MonsterCampManager.GetFourElementTotalWave()
local quantity = currJewel.Level

View File

@ -136,7 +136,21 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
formationImage:SetActive(false)
lockImage:SetActive(false)
name.text = SubString2(GetLanguageStrById(itemConfig.Name),8)
SetHeroStars(this.spLoader,starGrid, itemConfig.HeroStar[1] or 6,1,nil,nil,Vector2.New(0,1))
local talismana=ConfigManager.GetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",heroData.staticId,"Level",heroData.lv)
local star=talismana.Star
if star>0 then
starGrid:SetActive(true)
local starType=1
local starSize=nil
starType=3
star=star+11
starSize = Vector2.New(0.8,-20)
local starScale = -20
SetHeroStars(this.spLoader,starGrid, star,starType,starSize,starScale)
Util.SetParticleSortLayer(starGrid, this.sortingOrder + 3)
else
starGrid:SetActive(false)
end
local isSelect = CheckListIsContainValue1(curSelectHeroList,heroData.did)
choosed:SetActive(isSelect)
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)

View File

@ -107,7 +107,7 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
local noumenon = Util.GetGameObject(go, "noumenon")
local starGrid = Util.GetGameObject(go.transform, "star")
local cardBtn = Util.GetGameObject(go.transform, "icon")
local itemConfig=heroData.itemConfig
frame.sprite = this.spLoader:LoadSprite(heroData.frame)
if heroData.lv>0 then
@ -122,7 +122,21 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
lockImage:SetActive(false)
noumenon:SetActive(false)
name.text = SubString2(GetLanguageStrById(itemConfig.Name),8)
SetHeroStars(this.spLoader,starGrid, itemConfig.HeroStar[1] or 6,1,nil,nil,Vector2.New(0,1))
local talismana=ConfigManager.GetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",heroData.staticId,"Level",heroData.lv)
local star=talismana.Star
if star>0 then
starGrid:SetActive(true)
local starType=1
local starSize=nil
starType=3
star=star+11
starSize = Vector2.New(0.8,-20)
local starScale = -20
SetHeroStars(this.spLoader,starGrid, star,starType,starSize,starScale)
Util.SetParticleSortLayer(starGrid, this.sortingOrder + 3)
else
starGrid:SetActive(false)
end
local isSelect = CheckListIsContainValue1(curSelectHeroList,heroData.did)
choosed:SetActive(isSelect)
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)