【车迟斗法】boss轮转
parent
05efc38052
commit
ed59466b46
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@ -16,6 +16,7 @@ local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1),
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this.timer = Timer.New()
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local challengeNum = 0
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local lootNum = 0
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local bossNum = 0
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--初始化组件(用于子类重写)
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function GuildCarDelayMainPanel:InitComponent()
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this.live2dRoot = Util.GetGameObject(self.gameObject, "live2dRoot")
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@ -53,6 +54,12 @@ function GuildCarDelayMainPanel:InitComponent()
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this.RankListPre, nil, Vector2.New(-v2.x*2, -v2.y*2), 1, 1, Vector2.New(50,8))
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this.ScrollView.moveTween.MomentumAmount = 1
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this.ScrollView.moveTween.Strength = 1
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for i, v in ConfigPairs(ConfigManager.GetConfig(ConfigName.WorldBossConfig)) do
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if v.Id > 0 then
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bossNum = bossNum + 1
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end
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end
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end
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--绑定事件(用于子类重写)
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@ -237,7 +244,7 @@ end
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function this.GetLastBoss(curBossId)
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local lastIndex = 0
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if curBossId == 1 then
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lastIndex = #ConfigManager.GetConfig(ConfigName.WorldBossConfig)
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lastIndex = bossNum
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else
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lastIndex = curBossId - 1
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end
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