【主城优化】跨服战入口变更位置

dev_chengFeng
zhangqiang 2021-07-30 10:20:35 +08:00
parent 8b56e352ba
commit edbfbc9afc
3 changed files with 11684 additions and 11683 deletions

File diff suppressed because it is too large Load Diff

View File

@ -149,7 +149,7 @@ function this:InitComponent()
-- this.btnTianFu = Util.GetGameObject(this.gameObject, "scene/layer6/btnTianFu")
this.btnWaiDi = Util.GetGameObject(this.gameObject, "scene/layer4/btnWaiDi")
this.btnColorfulWorld = Util.GetGameObject(this.gameObject, "scene/layer6/btnColorfulWorld")
this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer6/btnJumpServer")--跨服
this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer4/btnJumpServer")--跨服
this.btnWaiDi:SetActive(false)
this.btnColorfulWorld:SetActive(false)
this.btnCompoundHero = Util.GetGameObject(this.gameObject, "scene/layer3/btnCompoundHero")
@ -1688,6 +1688,7 @@ local roleRefreshNum = 0
function this.OnMainPlayerNPCRefresh()
if roleRefreshNum < 20 then
roleRefreshNum = roleRefreshNum + 1
-- LogRed("roleRefreshNum "..roleRefreshNum)
elseif roleRefreshNum >= 20 and PlayerManager.MainPanelRoleMonveState then
roleRefreshNum = 0
-- LogRed("PlayerManager.MainPanelRoleMonveState "..tostring(PlayerManager.MainPanelRoleMonveState))

View File

@ -29,7 +29,7 @@ function this.InitData(rankType,fun,id,rankIndex)
end
end
LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
-- LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
NetManager.RequestRankInfo(rankType, function (msg)--请求数据
this.ReceiveRankingData(msg,fun)
end,activiteId,cur_rankIndex,isCross)
@ -55,7 +55,7 @@ function this.ReceiveRankingData(msg,fun)
--滚动数据
local length=#this.curRankingData
for i, rank in ipairs(msg.ranks) do
LogGreen("UserRank "..rank.rankInfo.rank.." userName "..rank.userName.." rank.rankInfo.param1 "..rank.rankInfo.param1.." practiceLevel:"..rank.practiceLevel)
-- LogGreen("UserRank "..rank.rankInfo.rank.." userName "..rank.userName.." rank.rankInfo.param1 "..rank.rankInfo.param1.." practiceLevel:"..rank.practiceLevel)
rank.userName = PracticeManager.SetNameColor(rank.userName,rank.practiceLevel)
this.curRankingData[length+i]=rank
end
@ -71,7 +71,7 @@ function this.ReceiveNextRankingData(msg,fun)
--滚动数据
local length=#this.curRankingData
for i, rank in ipairs(msg.ranks) do
LogGreen("UserRank "..rank.rankInfo.rank.." userName "..rank.userName.." rank.rankInfo.param1 "..rank.rankInfo.param1.." practiceLevel:"..rank.practiceLevel)
-- LogGreen("UserRank "..rank.rankInfo.rank.." userName "..rank.userName.." rank.rankInfo.param1 "..rank.rankInfo.param1.." practiceLevel:"..rank.practiceLevel)
-- LogError("rank.practiceLevel:"..tostring(rank.practiceLevel))
rank.userName = PracticeManager.SetNameColor(rank.userName,rank.practiceLevel)
this.curRankingData[length+i]=rank