From ede4d45bbe3a8702c751ea2a74fe64d13b75cfbe Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Thu, 22 Feb 2024 18:14:56 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=20=E8=83=9C=E5=88=A9?= =?UTF-8?q?=E5=A4=B1=E8=B4=A5=E7=95=8C=E9=9D=A2=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Popup/BattleFailPopup.lua | 7 +++---- .../ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua | 2 +- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua index a338c9d820..3753dd7ec7 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/BattleFailPopup.lua @@ -15,12 +15,12 @@ function BattleFailPopup:InitComponent() orginLayer = 0 this.btnClose = Util.GetGameObject(self.gameObject, "Lose") this.failImg = Util.GetGameObject(self.gameObject, "Lose/image/ziti"):GetComponent("Image") - this.failImg.sprite = this.spLoader:LoadSprite("UI_hz_zhonghe05_21") + this.failImg.sprite = this.spLoader:LoadSprite("UI_effect_JJC_JieSuan_ShiBai_png_zh") this.btn_record=Util.GetGameObject(this.btnClose, "layout/record") this.btnBattleBack = Util.GetGameObject(this.btnClose, "btnBattleBack") -- this.btnBattleBack:GetComponent("Image").sprite = this.spLoader:LoadSprite("s_silingshilian_huifanganniu_zh") this.btnGrowUp = Util.GetGameObject(this.btnClose, "btnGrowUp") - this.btnGrowUp:SetActive(true) + this.btnGrowUp:SetActive(false) end --绑定事件(用于子类重写) @@ -124,7 +124,6 @@ function BattleFailPopup:OnOpen(battlePanel, showRecord, backPanel,_fightType) this.btn_record:SetActive(false) else this.btnBattleBack:SetActive(true) - --屏蔽我要变强界面 this.btnGrowUp:SetActive(true) end if fightType == BATTLE_TYPE.GUILD_CAR_DELAY then--车迟 @@ -180,7 +179,7 @@ end -- 罗浮争锋结算界面特殊显示 function this.ShowBattleResultByJumpServerHightLadder() - PopupTipPanel.ShowTip("挑战失败,罗浮争锋排行无变化!") + PopupTipPanel.ShowTip("挑战失败,鸟笼竞技场排行无变化!") if not isBackBattle and JumpServerManager.curBattleDrop.itemlist ~= nil and #JumpServerManager.curBattleDrop.itemlist > 0 then local content = {} for i = 1, #JumpServerManager.curBattleDrop.itemlist do diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua index 34c7cbb358..6d3217d8ef 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/BattleWinPopup.lua @@ -490,7 +490,7 @@ function this.JumpServerHithtLadder() local MyRank = JumpServerManager.GetHightLadderDataMyRank() local OldMyRank = JumpServerManager.GetHightLadderDataOldMyRank() if MyRank ~= OldMyRank then - PopupTipPanel.ShowTip("挑战成功,罗浮争锋排行已提升至".. MyRank .."名!" ) + PopupTipPanel.ShowTip("挑战成功,鸟笼竞技场排行已提升至".. MyRank .."名!" ) elseif MyRank == OldMyRank then PopupTipPanel.ShowTip("挑战成功") end