diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua index c289dcff5c..267e98e540 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua @@ -629,15 +629,9 @@ function this:UpdateHeroInfoData() if not talismanIsOpen then Util.GetGameObject(this.talismanClick, "lock/Text"):GetComponent("Text").text = TalismanManager.GetCurHeroIsOpenTalismanStr() end - end + end --魂印按钮逻辑 - -- print(EquipSignUnlockTwo,"@@@@@@@@@@@@@@") - if curHeroData.heroConfig.RankupConsumeMaterial then - - this.soulPrintBtn:SetActive(PlayerManager.level>=EquipSignUnlockTwo and (#curHeroData.heroConfig.RankupConsumeMaterial + curHeroData.heroConfig.Star) >= EquipSignUnlock[2][2]) - else - this.soulPrintBtn:SetActive(PlayerManager.level>=EquipSignUnlockTwo and curHeroData.heroConfig.Star >= EquipSignUnlock[2][2]) - end + this.soulPrintBtn:SetActive(PlayerManager.level>=EquipSignUnlockTwo and curHeroData.heroConfig.MaxRank >= EquipSignUnlock[2][2]) this:SetDragView()