不显示收益修改提交
parent
2c5f9c5473
commit
eea23a9dda
|
@ -1307,6 +1307,7 @@ GameObject:
|
|||
- component: {fileID: 4813483788473036272}
|
||||
- component: {fileID: 1415097990844297663}
|
||||
- component: {fileID: 3440154202895056111}
|
||||
- component: {fileID: 4360686384245885689}
|
||||
m_Layer: 5
|
||||
m_Name: reward
|
||||
m_TagString: Untagged
|
||||
|
@ -1331,10 +1332,10 @@ RectTransform:
|
|||
m_Father: {fileID: 2725026369425992905}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -521.2}
|
||||
m_SizeDelta: {x: 0, y: -1772}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 540, y: -521.2}
|
||||
m_SizeDelta: {x: 1080, y: 148}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!114 &1415097990844297663
|
||||
MonoBehaviour:
|
||||
|
@ -1373,6 +1374,19 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
||||
--- !u!114 &4360686384245885689
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6908410587164142902}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7fdc50ec1a2f1534f93155e67c3708ab, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
bgList: []
|
||||
--- !u!1 &7128061193219181249
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -589,7 +589,7 @@ function PlayerLiveView:SetEffectScale(effectScale)
|
|||
end
|
||||
function PlayerLiveView:GetSelfTagLayer()
|
||||
local cursortingorder = sortingorder - 1
|
||||
if UIManager.IsOpen(UIName.FightPointPassMainPanel) then--挂机界面特殊处理
|
||||
if UIManager.IsOpen(UIName.FightPointPassMainPanel) or UIManager.IsOpen(UIName.ExplorePanel) then--挂机界面特殊处理
|
||||
cursortingorder = 0
|
||||
end
|
||||
return cursortingorder
|
||||
|
|
Loading…
Reference in New Issue