【跨服天梯】国内提交+1

dev_chengFeng
zhangqiang 2021-07-14 15:08:54 +08:00
parent 2c9d4f5c51
commit eec50395f0
1 changed files with 77 additions and 31 deletions

View File

@ -31,6 +31,7 @@ local type = {
bg = "r_Dungeon_rendi_01"
},
}
local state,tipStr
--初始化组件(用于子类重写)
function JumpServerPanel:InitComponent()
@ -115,6 +116,7 @@ function this.UpdateCarbonContent()
Util.GetGameObject(v, "bg/InfoBg"):SetActive(false)
Util.GetGameObject(v, "bg/Text").gameObject:SetActive(true)
v:GetComponent("Button").enabled = false
Util.SetGray(v,true)
else
Util.GetGameObject(v, "bg/carbon"):SetActive(true)
Util.GetGameObject(v, "bg/InfoBg"):SetActive(true)
@ -131,49 +133,34 @@ function this.UpdateCarbonContent()
live:GetComponent("RectTransform").sizeDelta = data.liveSize
name:GetComponent("Image").sprite = this.spLoader:LoadSprite(data.name)
timeReset:GetComponent("Text").text =string.format(data.resetTime)
this.SystemState(data.id,function()
if state < 0 then
timeReset:GetComponent("Text").text = tipStr
end
if state < 0 then
Util.SetGray(v,true)
else
Util.SetGray(v,false)
end
end)
-- dropContent:GetComponent("Text").text =string.format(data.tip)
-- di:GetComponent("Image").sprite = this.spLoader:LoadSprite(data.tipBg)
Util.AddOnceClick(v,function()
this.BtnClick(data.id)
end)
end
if data.id == -1 then
Util.SetGray(v,true)
else
Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(data.id))
-- Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(data.id))
end
end
end
function this.BtnClick(id)
if id == JumpServer_Type.HightLadder then
if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) then
PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.JumpServer_HightLadder))
return
-- this.SystemState(id,function()
if state == 1 then
UIManager.OpenPanel(UIName.JumpServerHightLadderPanel)
else
PopupTipPanel.ShowTip(tipStr)
end
local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel
if PlayerManager.worldLeve < conFigWorldLevel then --如果世界等级不足
PopupTipPanel.ShowTip(string.format("世界等级到达%s后开启",conFigWorldLevel))
return
end
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) == false then --如果未解锁
-- PopupTipPanel.ShowTip(ActTimeCtrlManager.SystemOpenTip(JumpServer_Type.HightLadder))
PopupTipPanel.ShowTip("赛季过渡中!")
return
end
JumpServerManager.GetWorldArenaInfoRequest(function()
if not JumpServerManager.GetHightLadderDataIsGroup() then
PopupTipPanel.ShowTip("未划分跨服分组,无法参与!")
return
elseif not JumpServerManager.GetHightLadderDataIsStart() then
PopupTipPanel.ShowTip(string.format("开服第%s周开放",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).OpenWeek))--)--MServerArenaSetting
return
else
UIManager.OpenPanel(UIName.JumpServerHightLadderPanel)
end
end)
-- end)
else
PopupTipPanel.ShowTip("敬请期待")
end
@ -184,6 +171,65 @@ function this:OnSortingOrderChange()
Util.AddParticleSortLayer(this.wind, self.sortingOrder - orginLayer)
end
function this.SystemState(id,fun)
if id == JumpServer_Type.HightLadder then
if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) then
state = -1
tipStr = ActTimeCtrlManager.GetFuncTip( FUNCTION_OPEN_TYPE.JumpServer_HightLadder)
if fun then
fun()
fun = nil
end
end
local conFigWorldLevel = ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).WorldLevel
if PlayerManager.worldLeve < conFigWorldLevel then --如果世界等级不足
state = -2
tipStr = string.format("世界等级到达%s后开启",conFigWorldLevel)
if fun then
fun()
fun = nil
end
end
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer_HightLadder) == false then --如果未解锁
state = -3
tipStr = "赛季过渡中!"
if fun then
fun()
fun = nil
end
end
JumpServerManager.GetWorldArenaInfoRequest(function()
if not JumpServerManager.GetHightLadderDataIsStart() then
state = -4
tipStr = string.format("开服第%s周开放",ConfigManager.GetConfigData(ConfigName.MServerArenaSetting,1).OpenWeek)
if fun then
fun()
fun = nil
end
elseif not JumpServerManager.GetHightLadderDataIsGroup() then
state = -5
tipStr = "未划分跨服分组,无法参与!"
if fun then
fun()
fun = nil
end
else
state = 1
tipStr = ""
if fun then
fun()
fun = nil
end
end
end)
else
-- PopupTipPanel.ShowTip("敬请期待")
return -6,"敬请期待"
end
end
--界面关闭时调用(用于子类重写)
function JumpServerPanel:OnClose()
end