diff --git a/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua b/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua index 0cad691846..23da3f8570 100644 --- a/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua +++ b/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua @@ -194,7 +194,7 @@ function SingleExplorePlayerView:SetData(u,v,data) else self.nameDi.transform.localPosition = namePos[2].pos end - self.name.text = data.userName or data.name + self.name.text = PracticeManager.SetNameColor(data.userName or data.name,data.practiceLevel) self.nameDi.gameObject:SetActive(true) local _lv = data.lv if _lv and _lv >= GlobalSysConfig[108].OpenRules[2] then