宝物分解

yuanshuai 2022-09-07 10:25:38 +08:00
parent d0d94401d4
commit ef7373fe4a
1 changed files with 1 additions and 1 deletions

View File

@ -761,7 +761,7 @@ function this.GetEquipTreasureResolveItems(selectEquipTreasureData)
end
--加自身分解消耗的东西
-- local rewardShowStr1 = {}
if curEquipTreasureData.refineLv <= 0 and curEquipTreasureData.lv <= 0 then
if curEquipTreasureData.refineLv <= 0 and curEquipTreasureData.lv <= 0 and curEquipTreasureData.treeLv <= 0 then
local resolveRewardStr = curEquipTreasureData.itemConfig.ResolveReward
if resolveRewardStr and rewardGroup[tonumber(resolveRewardStr)] then
local curRewardGroupData = rewardGroup[tonumber(resolveRewardStr)]