diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 996915e19b..3f30c9ab55 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -15,7 +15,6 @@ end - --被动技能表 local passivityList = { --发动技能时,[a]的概率将[b]*[c]算作[d]计算 diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassManager.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassManager.lua index c881380753..4e865e4daa 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassManager.lua @@ -11,6 +11,8 @@ this.talkingTime = 0 --对话时间 -- 战斗胜利后是否已经更新过ID local hadUpdate = false + + local CHATER_OPEN = 1 local CHATER_CLOSE = 0 local CHATER_STATE = "CHATER_STATE" diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index 29383fa416..587b4af9ad 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -22,9 +22,7 @@ local LoginRoot_PackageVersion = ServerConfigManager.GetVersionInfo("packageVers local LoginRoot_NoticeChannel = ServerConfigManager.GetSettingValue(ServerConfigManager.SettingConfig.NOTICE_CHANNEL) or "" local LoginRoot_UserChannel = ServerConfigManager.GetSettingValue(ServerConfigManager.SettingConfig.USER_CHANNEL) or "" local orginLayer - local IsUserProtoActive = ServerConfigManager.IsSettingActive(ServerConfigManager.SettingConfig.USER_PROTO) - local timeStamp = Time.realtimeSinceStartup local timeSign = Util.MD5Encrypt(string.format("%s%s", timeStamp, LoginManager.sign))