diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 3d67d74fd4..0a7c2d63cb 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -54,8 +54,8 @@ local UpdateBtnGMFunc = { -- if FightPointPassManager.GetCurOpenFightIdIsBoss() then -- return SKIP_STATE.NOUSE, "首领关卡无法跳过!" -- end - if this.curRound <= 3 then - return SKIP_STATE.NOUSE, "跳过功能将在第三回合后解锁" + if this.curRound < 3 then + return SKIP_STATE.NOUSE, "跳过功能将在第三回合解锁" end return SKIP_STATE.UNLOCK end, @@ -66,8 +66,8 @@ local UpdateBtnGMFunc = { -- if FightPointPassManager.GetCurOpenFightIdIsBoss() then -- return SKIP_STATE.NOUSE, "首领关卡无法跳过!" -- end - if this.curRound <= 3 then - return SKIP_STATE.NOUSE, "跳过功能将在第三回合后解锁" + if this.curRound < 3 then + return SKIP_STATE.NOUSE, "跳过功能将在第三回合解锁" end return SKIP_STATE.UNLOCK end,