【本地化】

dev_chengFeng
DESKTOP-98AVA47\Administrator 2021-01-29 14:36:50 +08:00
parent 96086a40a4
commit f0e2df5aed
4 changed files with 13 additions and 4 deletions

View File

@ -600,7 +600,7 @@ MonoBehaviour:
m_Alignment: 1
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 0.7
m_Text: lv 1

View File

@ -404,7 +404,8 @@ function TimeLimitedCall:OnShow(_sortingOrder,_parent)
Util.GetGameObject(tempGo,"icon"):GetComponent("Image").sprite=Util.LoadSprite(GetJobSpriteStrByJobNum(configinfo.PropertyName))
if GetCurLanguage() ~= 0 and LengthString(GetLanguageStrById(GetLanguageStrById(configinfo.ReadingName))) > 6 then
Util.GetGameObject(tempGo,"name"):GetComponent("Text").text = SubString(GetLanguageStrById(GetLanguageStrById(configinfo.ReadingName)),5).."..."
-- Util.GetGameObject(tempGo,"name"):GetComponent("Text").text=GetLanguageStrById(GetLanguageStrById(configinfo.ReadingName))
else
Util.GetGameObject(tempGo,"name"):GetComponent("Text").text=GetLanguageStrById(GetLanguageStrById(configinfo.ReadingName))
end
if activityType[activityId].bg == "Bg1" then
SetTextVerTial(Util.GetGameObject(tempGo,"name"),actTypePos[n],"MiddleLeft",1)

View File

@ -234,7 +234,11 @@ function HandBookHeroInfoPanel:OnShowHeroData(_type,_starType,_star)
local go = self.skillGrid.transform:GetChild(i-1).gameObject
go:SetActive(true)
Util.GetGameObject(go.transform,"s"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(skillList[i].skillConfig.Icon))
Util.GetGameObject(go.transform,"s/Text"):GetComponent("Text").text=GetLanguageStrById(skillList[i].skillConfig.Name)--Language[10453].. 1(skillList[i].skillConfig.Id % 10)
if GetCurLanguage() ~= 0 and LengthString(GetLanguageStrById(skillList[i].skillConfig.Name)) > 10 then
Util.GetGameObject(go.transform,"s/Text"):GetComponent("Text").text = SubString(GetLanguageStrById(skillList[i].skillConfig.Name),10).."..."
else
Util.GetGameObject(go.transform,"s/Text"):GetComponent("Text").text=GetLanguageStrById(skillList[i].skillConfig.Name)--Language[10453].. 1(skillList[i].skillConfig.Id % 10)
end
Util.GetGameObject(go.transform,"SkillTypeImage"):GetComponent("Image").sprite=Util.LoadSprite(GetSkillType(skillList[i]))
Util.AddOnceClick(Util.GetGameObject(go.transform,"s"), function()
if Game.GlobalEvent:HasEvent(GameEvent.UI.OnClose, triggerCallBack) then

View File

@ -298,7 +298,11 @@ function this.UpdateHeroUpStarProUpSkillShow(skillGridGO,skillTabs,passiveSkills
end
end
Util.GetGameObject(go.transform,"icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(curSkillData.skillConfig.Icon))--"i_act_ygmd2_2")
Util.GetGameObject(go.transform,"skillImage/skillName"):GetComponent("Text").text= GetLanguageStrById(curSkillData.skillConfig.Name)--(curSkillData.skillId % 10)
if GetCurLanguage() ~= 0 and LengthString(GetLanguageStrById(curSkillData.skillConfig.Name)) > 10 then
Util.GetGameObject(go.transform,"skillImage/skillName"):GetComponent("Text").text = SubString(GetLanguageStrById(curSkillData.skillConfig.Name),10).."..."
else
Util.GetGameObject(go.transform,"skillImage/skillName"):GetComponent("Text").text= GetLanguageStrById(curSkillData.skillConfig.Name)--(curSkillData.skillId % 10)
end
else
go:SetActive(false)
end