From f127a0e8586481ffeb4d8d5feb33f9371b43f79f Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Thu, 16 Sep 2021 17:10:39 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BB=BA=E6=9C=A8=E7=A5=9E=E6=A0=91=E5=9B=BE?= =?UTF-8?q?=E7=89=87=E4=BF=AE=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua | 1 + Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua | 1 + 2 files changed, 2 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua index 16f9dc686e..2d197ee738 100644 --- a/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Practice/PracticePanel.lua @@ -60,6 +60,7 @@ function Practice:InitComponent() self.mask = Util.GetGameObject(self.gameObject, "mask") self.treeBtn = Util.GetGameObject(self.gameObject, "Btns/treeBtn") + Util.GetGameObject(self.treeBtn,"treebtn"):GetComponent("Image").sprite = this.spLoader:LoadSprite("j_jianmushenshu_anniu_01_zh") self.treeRed = Util.GetGameObject(self.treeBtn, "redPoint") end diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua index 42f462d7a8..dcdaf0b62b 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua @@ -150,6 +150,7 @@ function RoleEquipPanel:InitComponent() end this.treeBtn = Util.GetGameObject(self.gameObject, "treeBtn") + Util.GetGameObject(this.treeBtn,"treebtn"):GetComponent("Image").sprite = this.spLoader:LoadSprite("j_jianmushenshu_anniu_01_zh") Util.AddClick(this.treeBtn, function() if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.SACREDTREE) then UIManager.OpenPanel(UIName.SacredTreePanel)