diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua index d4c717ccef..af24bb31d0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/MonsterView.lua @@ -36,9 +36,9 @@ function MonsterView:onCreate(go, role, position, root) end if role.roleData.id == 20100 then if role.sex == ROLE_SEX.BOY then - self.livePath = "live2d_npc_boy" + self.livePath = "live2d_caomaolufei" else - self.livePath = "live2d_npc_girl" + self.livePath = "live2d_namei" end -- 确定是主角 self.isMainPlayer = true diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua index 13c191b65a..2e03651307 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua @@ -54,9 +54,9 @@ function PlayerView:onCreate(go, role, position, root) if self.roleId == 21061 then self.skinId = 0 if NameManager.roleSex == ROLE_SEX.BOY then - self.livePath = "live2d_npc_boy" + self.livePath = "live2d_caomaolufei" else - self.livePath = "live2d_npc_girl" + self.livePath = "live2d_namei" end else local live=HeroConfig[role.roleData.roleId].Live diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua index e8c79a4ec8..d0599551ae 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryManager.lua @@ -14,10 +14,10 @@ this.curAreaID = 0 local lastResName local lastLive2d --- 男主立绘 -this.boyRes = "live2d_npc_boy" +this.boyRes = "live2d_caomaolufei" --- 女主立绘 -this.bitchRes = "live2d_npc_girl" +this.bitchRes = "live2d_namei" function this.Initialize()