diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index d6d61b547a..e0ea10c86e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -608,7 +608,7 @@ function this.GetFakeBattleData(fakeId) local battleData = {} battleData.enemyData = this.GetBattleEnemyData(fakeConfig.EnnemiId) battleData.playerData = this.GetPlayerDataFromMonsterGroup(fakeConfig.OwnId) - return battleData + return battleData, fakeConfig.TimeSeed end diff --git a/Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua index f18608b10d..79afa56d92 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/GMPanel.lua @@ -188,9 +188,7 @@ end function this.RunFakeBattle(fakeId) fakeId = tonumber(fakeId) - local fdata = BattleManager.GetFakeBattleData(fakeId) - local fseed = 0 - + local fdata, fseed = BattleManager.GetFakeBattleData(fakeId) local testFightData = { fightData = fdata, fightSeed = fseed,