[图鉴]=====图鉴神魂按钮显示修改

dev_chengFeng
wangzhenxing 2022-01-17 14:26:17 +08:00
parent ae020064ab
commit f257bc2c6d
2 changed files with 75 additions and 2 deletions

View File

@ -5526,6 +5526,9 @@ GameObject:
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m_Layer: 5
m_Name: dingwei
m_TagString: Untagged
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View File

@ -41,7 +41,7 @@ function HandBookRoleInfoLayout:InitComponent()
self.line3=Util.GetGameObject(self.gameObject,"skillBtns/line3")
self.line4=Util.GetGameObject(self.gameObject,"skillBtns/line4")
self.selsectSkillImage=Util.GetGameObject(self.gameObject,"selsectSkillImage")
self.posBtn= Util.GetGameObject(self.gameObject,"dingwei/posBtn")
self.posBtn= Util.GetGameObject(self.gameObject,"dingwei")
self.posTxt=Util.GetGameObject(self.gameObject,"dingwei/posText"):GetComponent("Text")
self.lvTxt=Util.GetGameObject(self.gameObject,"lvObj/lvTxt"):GetComponent("Text")
self.proImg=Util.GetGameObject(self.gameObject,"posImage"):GetComponent("Image")
@ -171,7 +171,7 @@ function HandBookRoleInfoLayout:OnShowHeroData(_starType,star,_lv)
self:SetBtnsLayer()
end)
end
if heroConFigData.IsSoulOpen == 1 and star > 10 then
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun) and heroConFigData.IsSoulOpen == 1 and star > 10 then
btnCount=btnCount+1
local passObj=Util.GetGameObject(self.skillGrid,"sBg"..len+2)--self.skillGrid.transform:GetChild(len+1).gameObject
passObj:SetActive(true)