From f2f288c682241fe9b148b454da39dbef2b69390c Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Sat, 7 Nov 2020 15:44:53 +0800 Subject: [PATCH] =?UTF-8?q?=E8=BF=9B=E9=98=B6=E9=A1=B5=E7=AD=BE=E5=B1=9E?= =?UTF-8?q?=E6=80=A7=E5=9B=BE=E6=A0=87=E6=98=BE=E7=A4=BA=E9=94=99=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua index 9055bd268e..e038adfaed 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua @@ -264,7 +264,7 @@ function this:ProShow(go,allAddProVal,HeroProType,nextallAddProVal) local curProSConFig = ConfigManager.GetConfigData(ConfigName.PropertyConfig,HeroProType) Util.GetGameObject(go,"proName"):GetComponent("Text").text = curProSConFig.Info..":" Util.GetGameObject(go,"proValue"):GetComponent("Text").text = allAddProVal[HeroProType] - Util.GetGameObject(go,"Image"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(propertyConfig[HeroProType].PropertyIcon)) + Util.GetGameObject(go,"Image"):GetComponent("Image").sprite = Util.LoadSprite(PropertyTypeIconDef[HeroProType]) if nextallAddProVal then Util.GetGameObject(go,"nextproValue"):GetComponent("Text").text = nextallAddProVal[HeroProType] end