diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_FightReturnLookFourEle.lua b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_FightReturnLookFourEle.lua index 86d50e4d39..55c1ea85ec 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_FightReturnLookFourEle.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_FightReturnLookFourEle.lua @@ -79,7 +79,7 @@ function this:SetSingleData(go,data,index) nodeList[go]:SetHead(data.head) nodeList[go]:SetFrame(data.headFrame) nodeList[go]:SetLevel(data.level) - nodeList[go]:SetScale(Vector3.one) + nodeList[go]:SetScale(Vector3.one*0.7) nodeList[go]:SetLayer(sortingOrder) nodeList[go]:SetEffectScale(0.75) name.text = data.userName @@ -87,7 +87,7 @@ function this:SetSingleData(go,data,index) if data.firstOrMini == 0 then tipIma.text = "首次通关" else - tipIma.sprite = "最低战力" + tipIma.text = "最低战力" end local btn = Util.GetGameObject(go, "Button") btn:GetComponent("Image").sprite = this.spLoader:LoadSprite("s_silingshilian_huifanganniu_zh")