diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index 516c16d725..abc2521d23 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -454,22 +454,11 @@ function this.ExecuteLoading() end StoryManager.EventTrigger(100001, exBattle) else - if PlayerManager.curMapId ~= 0 then - NetManager.MapInfoRequest(PlayerManager.curMapId, FormationTypeDef.FORMATION_DREAMLAND, function(msg) - MapManager.isReloadEnter = false - MapTrialManager.firstEnter = true - MapManager.SetViewSize(20)--设置视野范围(明雷形式) - MapManager.curAreaId =FormationTypeDef.FORMATION_DREAMLAND - MapManager.trialHeroInfo=msg.infos - UIManager.OpenPanelAsync(UIName.MapPanel, LoadingPanel.End) - end) - else - PatFaceManager.isLogin = true - UIManager.OpenPanelAsync(UIName.MainPanel, function () - UIManager.OpenPanel(UIName.FightPointPassMainPanel) - LoadingPanel.End() - end) - end + PatFaceManager.isLogin = true + UIManager.OpenPanelAsync(UIName.MainPanel, function () + UIManager.OpenPanel(UIName.FightPointPassMainPanel) + LoadingPanel.End() + end) end else UIManager.OpenPanelAsync(UIName.MainPanel, function()