有问题的模型

TCX_LongZhu
PC-202302260912\Administrator 2024-08-23 18:46:12 +08:00
parent 44357d9060
commit f6545bb0c2
8 changed files with 12 additions and 12 deletions

View File

@ -3,5 +3,5 @@ guid: cba1fa28989f44b4597c734b40d50193
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName: lz4/prefabs/live2d/10002
assetBundleVariant: assetBundleVariant: unity3d

View File

@ -3,5 +3,5 @@ guid: ba4dfabd077757740b02994d77a986be
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName: lz4/prefabs/live2d/10002_show
assetBundleVariant: assetBundleVariant: unity3d

View File

@ -65,7 +65,7 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
skeletonDataAsset: {fileID: 11400000, guid: 1db04941a6275dc43a01bc8aac81f8b8, type: 2} skeletonDataAsset: {fileID: 11400000, guid: fda7bced2f5937442885ae778488903f, type: 2}
initialSkinName: default initialSkinName: default
initialFlipX: 0 initialFlipX: 0
initialFlipY: 0 initialFlipY: 0

View File

@ -3,5 +3,5 @@ guid: e3f7e79b1421e6a4d880469984b36b37
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName: lz4/prefabs/live2d/10002jn_gx
assetBundleVariant: assetBundleVariant: unity3d

View File

@ -4,5 +4,5 @@ folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName: lz4/spine/10002
assetBundleVariant: assetBundleVariant: unity3d

View File

@ -4,5 +4,5 @@ folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName: lz4/spine/10002_show
assetBundleVariant: assetBundleVariant: unity3d

View File

@ -75,7 +75,7 @@ TextureImporter:
outline: [] outline: []
physicsShape: [] physicsShape: []
bones: [] bones: []
spriteID: 6adde76a410bec2489ac18bfc6ee6d5f spriteID: cc556983d18d1034f8fc6d022f702431
vertices: [] vertices: []
indices: indices:
edges: [] edges: []