diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua index 5c1d63cc7c..47bebb8966 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua @@ -175,6 +175,7 @@ end local progresss=0 local wishLv=0 +local num function RecruitPanelNew:UpdataPanel() self.bg1.sprite = self.spLoader:LoadSprite(self.config.Icon[3]) self.bg2.sprite = self.spLoader:LoadSprite(self.config.Icon[4]) @@ -205,8 +206,8 @@ function RecruitPanelNew:UpdataPanel() self:UpdataWishPanel() self:UpdataBoxReward() - local num=PrivilegeManager.GetPrivilegeRemainValue(self.singleConfig.MoneyTimes) - self.upper.text=string.format(self.config.TitleText,PrivilegeManager.GetPrivilegeUsedTimes(self.singleConfig.MaxTimes),privilegeConfig[self.singleConfig.MaxTimes].Condition[1][2]) --string.format(self.config.TitleText,PrivilegeManager.GetPrivilegeUsedTimes(self.singleConfig.MaxTimes),privilegeConfig[self.singleConfig.MaxTimes].Condition[1][2].." 剩余妖晶召唤次数:"..num) --特权上限 + num=PrivilegeManager.GetPrivilegeRemainValue(self.singleConfig.MoneyTimes) + self.upper.text=string.format(self.config.TitleText,PrivilegeManager.GetPrivilegeUsedTimes(self.singleConfig.MaxTimes),privilegeConfig[self.singleConfig.MaxTimes].Condition[1][2].." 剩余妖晶召唤次数:"..num) --特权上限 self:UpdatePanelData() self:TimeCountDown() end @@ -384,7 +385,7 @@ function RecruitPanelNew:UpdatePanelData() m.time.gameObject:SetActive(false) m.info.text="免费召唤" else - local d = RecruitManager.GetExpendData(type) + local d =RecruitManager.GetExpendDataByCostItem(lotterySetting[type].CostItem,n,num) --RecruitManager.GetExpendData(type) itemId=d[1] itemNum=d[2] m.icon.sprite=self.spLoader:LoadSprite(artResourcesConfig[itemConfig[itemId].ResourceID].Name) @@ -394,16 +395,16 @@ function RecruitPanelNew:UpdatePanelData() Util.AddOnceClick(m.btn,function() if not isFree then if BagManager.GetItemCountById(itemId)