diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 7e8226c81c..7d09afb86a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -3604,6 +3604,8 @@ local passivityList = { local list = RoleManager.Query(function(v) return v.camp == role.camp and v.position ~= role.position end) + --根据血量百分比排序 + BattleUtil.SortByHpFactor(list,0) local ff = 1 -- 分摊比 -- 检测被动对分摊比的影响 local cl = {}