Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
commit
f81db7ac81
|
@ -605,9 +605,9 @@ RectTransform:
|
|||
m_Father: {fileID: 2004788874447248508}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 117.8, y: -38.17}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 75, y: 75}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2897918795683101123
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||||
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@ -4495,9 +4495,9 @@ RectTransform:
|
|||
m_Father: {fileID: 2024422538319681204}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 75, y: -83.9}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 126, y: 126}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6847444274270442713
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||||
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@ -4945,7 +4945,7 @@ RectTransform:
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|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 144.4, y: -1}
|
||||
m_AnchoredPosition: {x: 149, y: -1}
|
||||
m_SizeDelta: {x: 100, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2161802867350899703
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||||
|
@ -12118,9 +12118,9 @@ RectTransform:
|
|||
m_Father: {fileID: 9126896743726548570}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 122, y: -38.17}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 75, y: 75}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
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||||
--- !u!222 &6335965418662102153
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||||
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@ -13807,7 +13807,7 @@ GameObject:
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|||
m_Icon: {fileID: 0}
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||||
m_NavMeshLayer: 0
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||||
m_StaticEditorFlags: 0
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||||
m_IsActive: 0
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||||
m_IsActive: 1
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||||
--- !u!224 &4364234898477055512
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||||
RectTransform:
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||||
m_ObjectHideFlags: 0
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||||
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@ -15027,9 +15027,9 @@ RectTransform:
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|||
m_Father: {fileID: 9126896743726548570}
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||||
m_RootOrder: 2
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 207.33334, y: -38.17}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 75, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7070961789110733058
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||||
|
@ -21235,9 +21235,9 @@ RectTransform:
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|||
m_Father: {fileID: 2024422538319681204}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 75, y: -250.20001}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 123, y: 123}
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||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3361903088346078392
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@ -26136,9 +26136,9 @@ RectTransform:
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|||
m_Father: {fileID: 2004788874447248508}
|
||||
m_RootOrder: 2
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 193.55, y: -38.17}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 76.5, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &300157243682672950
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@ -26529,9 +26529,9 @@ RectTransform:
|
|||
m_Father: {fileID: 9126896743726548570}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 39.666668, y: -38.17}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 69, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4102564784388293894
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@ -29898,9 +29898,9 @@ RectTransform:
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|||
m_Father: {fileID: 2004788874447248508}
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||||
m_RootOrder: 0
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 1}
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||||
m_AnchorMax: {x: 0, y: 1}
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||||
m_AnchoredPosition: {x: 40.15, y: -38.17}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 80.3, y: 100}
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||||
m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8199679755870771298
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@ -279,7 +279,7 @@ function this.InitOption()
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this.Option:SetActive(true)
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Util.GetGameObject(this.BtnTimeScale, "lock"):SetActive(not BattleManager.IsUnlockBattleSpeed())
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local IsUnLockBattlePass = BattleManager.IsUnlockBattlePass() --or AppConst.isOpenGM
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local IsUnLockBattlePass = BattleManager.IsUnlockBattlePass() or (fightType == BATTLE_TYPE.BACK)--or AppConst.isOpenGM
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Util.GetGameObject(this.BtnExit, "lock"):SetActive(not IsUnLockBattlePass)
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if AppConst.isOpenGM then
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Util.GetGameObject(this.BtnGM, "lock"):SetActive(false)
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@ -159,8 +159,8 @@ function CarbonTypePanelV2:RemoveListener()
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end
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--副本类型 1 综合 2 万象
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function CarbonTypePanelV2:OnOpen(_type)
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carbonType = _type
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function CarbonTypePanelV2:OnOpen()
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carbonType = PlayerManager.carbonType
|
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LogBlue("carbonType1:"..carbonType)
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if carbonType == 1 then
|
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-- 清除一下选得副本类型
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@ -182,6 +182,8 @@ end
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|||
|
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--界面打开时调用(用于子类重写)
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function CarbonTypePanelV2:OnShow(...)
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carbonType = PlayerManager.carbonType
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LogBlue("carbonType2:"..carbonType)
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this.title:GetComponent("Image").sprite = Util.LoadSprite(type[carbonType].title)
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this.title:GetComponent("RectTransform").localPosition = type[carbonType].titlePos
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this.title:GetComponent("RectTransform").sizeDelta = type[carbonType].titleSize
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@ -252,6 +254,8 @@ function this.UpdateCarbonContent()
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end
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if data.id == -1 then
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Util.SetGray(v,true)
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elseif data.id == FUNCTION_OPEN_TYPE.CARDELAY then
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Util.SetGray(v,not ActTimeCtrlManager.IsQualifiled(data.id))
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else
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Util.SetGray(v,not ActTimeCtrlManager.SingleFuncState(data.id))
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end
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@ -300,8 +304,8 @@ function this.BtnClick(id)
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PopupTipPanel.ShowTip(Language[10327])
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return
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end
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if ActTimeCtrlManager.SingleFuncState(id) then
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UIManager.OpenPanel(UIName.GuildCarDelayMainPanel)
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if ActTimeCtrlManager.IsQualifiled(id) then
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UIManager.OpenPanel(UIName.GuildCarDelayMainPanel)
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else
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PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(id))
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end
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@ -402,7 +406,7 @@ function CarbonTypePanelV2:OnClose()
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this.refreshTimer = nil
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end
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this.isPlayDoorAudio = false
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carbons = {}
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carbonType = 0
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end
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--界面销毁时调用(用于子类重写)
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@ -411,6 +415,8 @@ function CarbonTypePanelV2:OnDestroy()
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if this.BtView then
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SubUIManager.Close(this.BtView)
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end
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carbons = {}
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this.playerHead=nil
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end
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return CarbonTypePanelV2
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@ -14,11 +14,11 @@ local carbonIndex=0--副本索引
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--顶部背景图
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local titleBg={
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[1]={bg="r_richang_banner_5",titleTip = specialConfig[45].Value,pos = Vector3.New(257.08,658.37,0)},
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[2]={bg="r_richang_banner_4",titleTip = specialConfig[44].Value,pos = Vector3.New(257.08,651.24,0)},
|
||||
[1]={bg="r_richang_banner_5",titleTip = specialConfig[41].Value,pos = Vector3.New(257.08,658.37,0)},
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||||
[2]={bg="r_richang_banner_4",titleTip = specialConfig[42].Value,pos = Vector3.New(257.08,651.24,0)},
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||||
[3]={bg="r_richang_banner_3",titleTip = specialConfig[43].Value,pos = Vector3.New(257.08,658.37,0)},
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[4]={bg="r_richang_banner_2",titleTip = specialConfig[42].Value,pos = Vector3.New(257.08,651.24,0)},
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[5]={bg="r_richang_banner_1",titleTip = specialConfig[41].Value,pos = Vector3.New(257.08,651.24,0)},
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||||
[4]={bg="r_richang_banner_2",titleTip = specialConfig[44].Value,pos = Vector3.New(257.08,651.24,0)},
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[5]={bg="r_richang_banner_1",titleTip = specialConfig[45].Value,pos = Vector3.New(257.08,651.24,0)},
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}
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--难度图片
|
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local qualityBg={
|
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|
|
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@ -50,7 +50,8 @@ function EndLessCarbonPanel:BindEvent()
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Util.AddClick(this.btnBack, function ()
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-- !!!! PS: 这里必须是主动打开副本选择界面,从地图中返回时,这个界面的上一级是地图界面,
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-- 如果只是关闭自己,则会打开地图界面,不会打开副本选择界面,导致报错
|
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UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
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PlayerManager.carbonType = 1
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UIManager.OpenPanel(UIName.CarbonTypePanelV2)
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--检测到上一个面板打开之后,关闭自己
|
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CallBackOnPanelOpen(UIName.CarbonTypePanelV2, function()
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@ -84,7 +84,8 @@ function PlotCarbonPanel:BindEvent()
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ClearRedPointObject(RedPointType.EpicExplore_GetReward)
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-- !!!! PS: 这里必须是主动打开副本选择界面,从地图中返回时,这个界面的上一级是地图界面,
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||||
-- 如果只是关闭自己,则会打开地图界面,不会打开副本选择界面,导致报错
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UIManager.OpenPanel(UIName.CarbonTypePanelV,1)
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PlayerManager.carbonType = 1
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UIManager.OpenPanel(UIName.CarbonTypePanelV)
|
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CallBackOnPanelOpen(UIName.CarbonTypePanelV2, function()
|
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UIManager.ClosePanel(UIName.PlotCarbonPanel)
|
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end)
|
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|
|
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@ -51,7 +51,8 @@ function TrialCarbonPanel:BindEvent()
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ClearRedPointObject(RedPointType.EpicExplore_GetReward)
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-- !!!! PS: 这里必须是主动打开副本选择界面,从地图中返回时,这个界面的上一级是地图界面,
|
||||
-- 如果只是关闭自己,则会打开地图界面,不会打开副本选择界面,导致报错
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
|
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PlayerManager.carbonType = 1
|
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UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
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CallBackOnPanelOpen(UIName.CarbonTypePanelV2, function()
|
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UIManager.ClosePanel(UIName.TrialCarbonPanel)
|
||||
end)
|
||||
|
|
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@ -477,11 +477,12 @@ function this.RemainTimeDown()
|
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end
|
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function this.RefreshPanelShowByState()
|
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if ExpeditionManager.ExpeditionPanelIsOpen == 1 and UIManager.IsOpen(UIName.ExpeditionMainPanel) then --not UIManager.IsOpen(UIName.BattlePanel) then
|
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PlayerManager.carbonType = 1
|
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if ExpeditionManager.ExpeditionState == 2 then
|
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UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
|
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UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
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PopupTipPanel.ShowTip(Language[12195])
|
||||
elseif ExpeditionManager.ExpeditionState == 3 then
|
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UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
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PopupTipPanel.ShowTip(Language[12195])
|
||||
end
|
||||
end
|
||||
|
|
|
@ -308,9 +308,18 @@ function this.GetElementIndex(curFormation)
|
|||
local waterElementNum = 0
|
||||
local groundElementNum = 0
|
||||
|
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for i = 1, #curFormation do--将所有元素信息存入列表
|
||||
local heroPropertyType = HeroManager.GetSingleHeroData(curFormation[i].heroId).heroConfig.PropertyName
|
||||
table.insert(elementPropertyList, heroPropertyType)
|
||||
for _,go in pairs(curFormation) do--将所有元素信息存入列表
|
||||
if go and go.heroId then
|
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local temp = HeroManager.GetSingleHeroData(go.heroId)
|
||||
if not temp then
|
||||
LogGreen(go.heroId.."这个英雄不存在")
|
||||
else
|
||||
local heroPropertyType = temp.heroConfig.PropertyName
|
||||
table.insert(elementPropertyList, heroPropertyType)
|
||||
end
|
||||
else
|
||||
LogGreen(_.."这个编队的这个英雄不存在")
|
||||
end
|
||||
end
|
||||
for i, v in pairs(elementPropertyList) do--遍历该列表拿筛选出各元素
|
||||
if (v == 1) then
|
||||
|
|
|
@ -861,10 +861,10 @@ function this.SetOneKeyGo()
|
|||
-- else
|
||||
-- return aWarPower>bWarPower
|
||||
-- end
|
||||
if a.warPower == b.bWarPower then
|
||||
if a.warPower == b.warPower then
|
||||
return a.id>b.id
|
||||
else
|
||||
return a.aWarPower > b.bWarPower
|
||||
return a.warPower > b.warPower
|
||||
end
|
||||
end)
|
||||
--遍历英雄 去除已上阵英雄
|
||||
|
|
|
@ -91,6 +91,11 @@ function this.SetCardSingleData(go,monsterId,_pos)
|
|||
|
||||
pro.sprite=Util.LoadSprite(GetProStrImageByProNum(heroConfig.PropertyName))
|
||||
SetCardStars(starGrid,heroConfig.Star)
|
||||
if heroConfig.Star > 9 then
|
||||
Util.GetGameObject(go,"UI_Effect_jinkuang_KaPai").gameObject:SetActive(true)
|
||||
else
|
||||
Util.GetGameObject(go,"UI_Effect_jinkuang_KaPai").gameObject:SetActive(false)
|
||||
end
|
||||
name.text=heroConfig.ReadingName
|
||||
end
|
||||
--界面关闭时调用(用于子类重写)
|
||||
|
|
|
@ -119,11 +119,6 @@ function this.SingleInfoDataShow(go,data)
|
|||
Util.GetGameObject(heroGo, "icon"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(curHeroConfig.Icon))
|
||||
Util.GetGameObject(curHeroGoList[data.teamInfo[i].position], "frame"):GetComponent("Image").sprite = Util.LoadSprite(GetHeroQuantityImageByquality(curHeroConfig.Star))
|
||||
SetHeroStars(Util.GetGameObject(heroGo, "starGrid"), data.teamInfo[i].star)
|
||||
if heroConfig.Star > 9 then
|
||||
Util.GetGameObject(go,"UI_Effect_jinkuang_KaPai").gameObject:SetActive(true)
|
||||
else
|
||||
Util.GetGameObject(go,"UI_Effect_jinkuang_KaPai").gameObject:SetActive(false)
|
||||
end
|
||||
Util.GetGameObject(heroGo, "lvbg/levelText"):GetComponent("Text").text=data.teamInfo[i].level
|
||||
local heroData = {}
|
||||
Util.AddOnceClick(Util.GetGameObject(Util.GetGameObject(curHeroGoList[data.teamInfo[i].position], "frame"), "frame"), function()
|
||||
|
|
|
@ -654,7 +654,8 @@ function this:BindEvent()
|
|||
end)
|
||||
Util.AddClick(this.btnColorfulWorld, function()
|
||||
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.TRIAL) then
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2,2)
|
||||
PlayerManager.carbonType = 2
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
||||
else
|
||||
PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.TRIAL))
|
||||
end
|
||||
|
@ -1303,11 +1304,14 @@ function this.TimeFormat()
|
|||
|
||||
--轮转活动,乾坤宝盒
|
||||
local info= ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FindFairy)
|
||||
info = info.endTime - PlayerManager.serverTime
|
||||
info = math.floor(info/86400)
|
||||
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy) then
|
||||
this.DynamicActivityTime.text = info.."天"
|
||||
if info then
|
||||
info = info.endTime - PlayerManager.serverTime
|
||||
info = math.floor(info/86400)
|
||||
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy) then
|
||||
this.DynamicActivityTime.text = info.."天"
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
--为限时折扣写的
|
||||
function this:GetInfoList()
|
||||
|
|
|
@ -49,7 +49,8 @@ end
|
|||
function MonsterCampPanel:BindEvent()
|
||||
Util.AddClick(this.btnBack, function ()
|
||||
-- UIManager.OpenPanel(UIName.MainPanel)
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
|
||||
PlayerManager.carbonType = 1
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
||||
self:ClosePanel()
|
||||
end)
|
||||
|
||||
|
|
|
@ -224,16 +224,29 @@ end
|
|||
function QianKunBox:timeCountDown()
|
||||
local timeDown=CalculateSecondsNowTo_N_OClock(5)--领取按钮的倒计时
|
||||
self.btnTime.text = TimeToHMS(timeDown)
|
||||
self.shopData = ShopManager.GetShopDataByType(SHOP_TYPE.QIANKUNBOX_SHOP)--获取活动信息
|
||||
self.leftUpTime.text = TimeToDH(self.shopData.endTime - GetTimeStamp())--活动结束的倒计时
|
||||
-- self.shopData = ShopManager.GetShopDataByType(SHOP_TYPE.QIANKUNBOX_SHOP)--获取活动信息
|
||||
self.shopData =ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.QianKunBox)
|
||||
self.leftUpTime.text = self:TimeToDHMS(self.shopData.endTime - PlayerManager.serverTime)--活动结束的倒计时
|
||||
self.timer = Timer.New(function()
|
||||
self.leftUpTime.text = TimeToDH(self.shopData.endTime - GetTimeStamp())
|
||||
self.leftUpTime.text = self:TimeToDHMS(self.shopData.endTime - PlayerManager.serverTime)
|
||||
self.btnTime.text = TimeToHMS(timeDown)
|
||||
timeDown = timeDown -1
|
||||
end, 1, -1, true)
|
||||
self.timer:Start()
|
||||
end
|
||||
|
||||
--- 将一段时间转换为天时分秒
|
||||
function QianKunBox:TimeToDHMS(second)
|
||||
local day = math.floor(second / (24 * 3600))
|
||||
local minute = math.floor(second / 60) % 60
|
||||
local sec = second % 60
|
||||
local hour = math.floor(math.floor(second - day * 24 * 3600 - sec - minute * 60) / 3600)
|
||||
if day <= 0 and hour <= 0 then
|
||||
return string.format(Language[12231],minute, sec)
|
||||
else
|
||||
return string.format(Language[12232],day, hour)
|
||||
end
|
||||
end
|
||||
|
||||
function QianKunBox:refreshMagicNum()
|
||||
local actData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.QianKunBox)
|
||||
|
|
|
@ -74,7 +74,8 @@ function this:OpenJieling()
|
|||
end
|
||||
-- 打开副本选择界面
|
||||
function this:OpenCarbon()
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2,1)
|
||||
PlayerManager.carbonType = 1
|
||||
UIManager.OpenPanel(UIName.CarbonTypePanelV2)
|
||||
end
|
||||
function this:OpenGuild()
|
||||
JumpManager.GoJump(4001)
|
||||
|
|
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Reference in New Issue