【ID1009590】

【神将信息】增加神将获取途径来源预览功能
dev_chengFeng
jiaoyangna 2021-06-30 10:12:44 +08:00
parent 37b7071ccf
commit f834e2e17d
4 changed files with 220 additions and 12 deletions

View File

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View File

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View File

@ -26,6 +26,9 @@ function RewardItemSingleShowPopup:InitComponent()
this.posText = Util.GetGameObject(this.pos, "PosText"):GetComponent("Text")
this.armorType = Util.GetGameObject(self.transform, "bgPanel/armor/info/armorType"):GetComponent("Text")
this.armorLanTuNum = Util.GetGameObject(self.transform, "armor/info/armorLanTuNum"):GetComponent("Text")
this.armorTitle = Util.GetGameObject(self.transform, "bgPanel/armor/info/armorTitle"):GetComponent("Text")
this.armorDesc = Util.GetGameObject(self.transform, "armor/info/armorDesc"):GetComponent("Text")
this.equipQuaText = Util.GetGameObject(self.transform, "bgPanel/armor/equipQuaText"):GetComponent("Text")
this.armorInfo = Util.GetGameObject(self.transform, "bgPanel/armorInfo")
this.armorInfoText = Util.GetGameObject(self.transform, "bgPanel/armorInfo/text"):GetComponent("Text")
@ -309,8 +312,12 @@ function RewardItemSingleShowPopup:OnShow()
this.equipQuaText.gameObject:SetActive(false)
this.pos.gameObject:SetActive(true)
this.armorInfo.gameObject:SetActive(false)
this.armorType.text = string.format("<size=45><color=#FBCC99>%s</color></size>",itemConfigData.Name)
this.armorLanTuNum.text = string.format("<size=45><color=#FFCC00>%s</color></size>",heroConfig.HeroLocationDesc4)
this.armorTitle.gameObject:SetActive(true)
this.armorDesc.gameObject:SetActive(true)
this.armorTitle.text = string.format("<size=45><color=#FBCC99>%s</color></size>",itemConfigData.Name)
this.armorDesc.text = string.format("<size=37><color=#FFCC00>%s</color></size>",heroConfig.HeroLocationDesc4)
this.armorType.gameObject:SetActive(false)
this.armorLanTuNum.gameObject:SetActive(false)
this.posIcon.sprite =this.spLoader:LoadSprite(GetHeroPosStr(heroConfig.Profession))
this.posText.text=GetLanguageStrById(heroConfig.HeroLocation)
SetTextVerTial(this.posText.gameObject,Vector3.New(64,21,0),"MiddleLeft")
@ -331,6 +338,10 @@ function RewardItemSingleShowPopup:OnShow()
this.equipQuaText.text = GetStringByEquipQua(itemConfigData.Quantity, GetQuaStringByEquipQua(itemConfigData.Quantity))
this.pos.gameObject:SetActive(false)
this.armorInfo.gameObject:SetActive(true)
this.armorTitle.gameObject:SetActive(false)
this.armorDesc.gameObject:SetActive(false)
this.armorType.gameObject:SetActive(true)
this.armorLanTuNum.gameObject:SetActive(true)
this.armorType.text = this.getType()--道具类型显示
this.armorLanTuNum.text = Language[11516] .. BagManager.GetItemCountById(itemSid)
this.armorInfoText.text = string.gsub(GetLanguageStrById(itemConfigData.ItemDescribe), "\\n", "")

View File

@ -64,9 +64,7 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
self.costIconPos.gameObject:SetActive(false)
self.desc.text = "设为心愿神将会有更高概率"
elseif self.jumpSData.Type == JumpType.ElementDrawCard then
self.costIconPos.gameObject:SetActive(false)
self.desc.text = "抽取时额外赠送元神玉"
elseif self.jumpSData.Type == JumpType.ElementDrawCard then
self.info.text = GetLanguageStrById(self.jumpSData.Title).."·"..HeroElementDef[heroConfig.PropertyName]
self.costIconPos.gameObject:SetActive(false)
self.desc.text = "抽取时额外赠送元神玉"
elseif self.jumpSData.Type == JumpType.ZhuTiHuoDong then
@ -92,10 +90,31 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
end
local needCostNum = math.ceil(self.needChipNum/getChipNum)*costItemNum
self.desc.text = ItemConfig[costItemId].Name..":"..BagManager.GetItemCountById(costItemId).."/"..needCostNum
self.itemView:OnOpen(false, {costItemId,needCostNum}, 0.6, false, false, false, self.parent.sortingOrder)
self.itemView:OnOpen(false, {costItemId,needCostNum}, 0.4, false, false, false, self.parent.sortingOrder)
elseif self.jumpSData.Type == JumpType.XingChenShangDian then
LogGreen("self.jumpSData.Skipfactor[1]:"..self.jumpSData.Skipfactor[1])
local storeTypeConfig = ConfigManager.GetConfigDataByKey(ConfigName.StoreTypeConfig,"StoreType",70)
local configs = ConfigManager.GetAllConfigsDataByKey(ConfigName.StoreConfig,"StoreId",storeTypeConfig.Id)
local getChipNum = 1
local costItemId = 0
local costItemNum = 0
for i = 1,#configs do
LogGreen("self.needChipId:"..self.needChipId.." configs[i].Goods[1][1]:"..configs[i].Goods[1][1])
if self.needChipId == configs[i].Goods[1][1] then
getChipNum = configs[i].Goods[1][2]
costItemId = configs[i].Cost[1][1]
local a,b,c,d = configs[i].Cost[2][1],configs[i].Cost[2][2],configs[i].Cost[2][3],configs[i].Cost[2][4]
local x = 1
costItemNum = a*x^3+b*x^2+c*x+d
break
end
end
local needCostNum = math.ceil(self.needChipNum/getChipNum)*costItemNum
self.desc.text = ItemConfig[costItemId].Name..":"..BagManager.GetItemCountById(costItemId).."/"..needCostNum
self.itemView:OnOpen(false, {costItemId,needCostNum}, 0.4, false, false, false, self.parent.sortingOrder)
elseif self.jumpSData.Type == 30003 then
self.btnSureText.text = "合成"
self.itemView:OnOpen(false, {self.needChipId,self.needChipNum}, 0.6, false, false, false, self.parent.sortingOrder)
self.itemView:OnOpen(false, {self.needChipId,self.needChipNum}, 0.4, false, false, false, self.parent.sortingOrder)
self.desc.text = ItemConfig[self.needChipId].Name..":"..BagManager.GetItemCountById(self.needChipId).."/"..self.needChipNum
end
end