diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua index 9baac7c0a2..db947d6d2b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua @@ -81,7 +81,7 @@ function PlayerView:onCreate(go, role, position, root) self.attackSound = RoleConfig[roleId].sond self.readingName = GetLanguageStrById(HeroConfig[role.roleData.roleId].ReadingName) self.nameText.text = self.readingName - SetTextVerTial(self.nameText, Vector3.New(33.6, -7.4, 0), "MiddleLeft", nil, 6) + --SetTextVerTial(self.nameText, Vector3.New(33.6, -7.4, 0), "MiddleLeft", nil, 6) self.level.text = role:GetRoleData(RoleDataName.Level) self.elementImg.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(role.roleData.element)) Util.GetGameObject(go, "GameObject/name"):GetComponent("Text").text = self.readingName