diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index 54460a20bf..0f6bb9f27c 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -474,8 +474,8 @@ function this:UpdateHeroUpLvAndBreakMaterialShow() this.isGongMing = HarmonyManager.IsGongMing(curHeroData) if this.isGongMing then this.gongmingText:SetActive(true) - this.hognmengbeiTip.gameObject:SetActive(not (HarmonyManager:HongMengTowerUpLimit() > 0)) - this.hognmengzhenTip.gameObject:SetActive(HarmonyManager:HongMengTowerUpLimit() > 0) + this.hognmengbeiTip.gameObject:SetActive(HarmonyManager:HongMengTowerUpLimit() > 0) + this.hognmengzhenTip.gameObject:SetActive(not (HarmonyManager:HongMengTowerUpLimit() > 0)) this.upLv:SetActive(false) this.noUpLvText:SetActive(false) return