From f943824ae95eb3069ac694834375fb9517948e25 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Tue, 11 Jan 2022 15:40:22 +0800 Subject: [PATCH] =?UTF-8?q?=E5=85=B1=E9=B8=A3=E4=B8=AD=E4=BF=AE=E6=94=B9?= =?UTF-8?q?=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index 54460a20bf..0f6bb9f27c 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -474,8 +474,8 @@ function this:UpdateHeroUpLvAndBreakMaterialShow() this.isGongMing = HarmonyManager.IsGongMing(curHeroData) if this.isGongMing then this.gongmingText:SetActive(true) - this.hognmengbeiTip.gameObject:SetActive(not (HarmonyManager:HongMengTowerUpLimit() > 0)) - this.hognmengzhenTip.gameObject:SetActive(HarmonyManager:HongMengTowerUpLimit() > 0) + this.hognmengbeiTip.gameObject:SetActive(HarmonyManager:HongMengTowerUpLimit() > 0) + this.hognmengzhenTip.gameObject:SetActive(not (HarmonyManager:HongMengTowerUpLimit() > 0)) this.upLv:SetActive(false) this.noUpLvText:SetActive(false) return