diff --git a/Assets/ManagedResources/Prefabs/UI/Harmony/HongMengPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Harmony/HongMengPanel.prefab index 36d0a24286..88eb6785af 100644 --- a/Assets/ManagedResources/Prefabs/UI/Harmony/HongMengPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Harmony/HongMengPanel.prefab @@ -118,6 +118,7 @@ RectTransform: m_Children: - {fileID: 8002499061739166529} - {fileID: 4274452154587096022} + - {fileID: 3686173801561224592} m_Father: {fileID: 951590131189649757} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -147,15 +148,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 0.3490566, g: 0.3243592, b: 0.3243592, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 993079002fe07704c8a501ea8d448527, type: 3} - m_Type: 1 + m_Sprite: {fileID: 21300000, guid: 8a12a17d1a7663645a9d429458a99061, type: 3} + m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -494,7 +495,7 @@ GameObject: - component: {fileID: 4854212074310864054} - component: {fileID: 427595954905033913} m_Layer: 5 - m_Name: titleBG + m_Name: UPBG m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -510,13 +511,14 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 8362814287355196416} m_Father: {fileID: 627999819507726632} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0.5, y: -44} + m_AnchoredPosition: {x: 0.5, y: -50} m_SizeDelta: {x: 1, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4854212074310864054 @@ -547,7 +549,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 420d1d17a3d5ced4cb07001dd98f9852, type: 3} + m_Sprite: {fileID: 21300000, guid: af926bea5e282854f98cce4d8f6c5121, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 @@ -663,15 +665,15 @@ RectTransform: m_GameObject: {fileID: 2350621060165823948} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 1.5, y: 1.5, z: 1} m_Children: [] m_Father: {fileID: 627999819507726632} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -498.25} - m_SizeDelta: {x: 2, y: 808.5} + m_AnchoredPosition: {x: -2, y: -463} + m_SizeDelta: {x: 0, y: 607} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4192858166728187598 CanvasRenderer: @@ -710,6 +712,81 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &2380503992198941369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3686173801561224592} + - component: {fileID: 4537244160555986403} + - component: {fileID: 6723988553279298873} + m_Layer: 5 + m_Name: downBG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3686173801561224592 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2380503992198941369} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7239861063425389123} + m_Father: {fileID: 627999819507726632} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: 0, y: 50} + m_SizeDelta: {x: 0, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4537244160555986403 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2380503992198941369} + m_CullTransparentMesh: 0 +--- !u!114 &6723988553279298873 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2380503992198941369} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: af926bea5e282854f98cce4d8f6c5121, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &2387482805356000282 GameObject: m_ObjectHideFlags: 0 @@ -823,7 +900,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 59, y: 100.700195} + m_AnchoredPosition: {x: 71.2, y: 100.700195} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2484787674139798562 @@ -900,6 +977,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3423144397433320018 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7239861063425389123} + - component: {fileID: 8655389196367646958} + - component: {fileID: 527231158217267122} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7239861063425389123 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3423144397433320018} + m_LocalRotation: {x: 0, y: -1, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3686173801561224592} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 180, y: 0, z: 180} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 150, y: 0} + m_SizeDelta: {x: 300, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8655389196367646958 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3423144397433320018} + m_CullTransparentMesh: 0 +--- !u!114 &527231158217267122 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3423144397433320018} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: fbba7bf478bcbfa4e89527b0910764ef, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3553506035274944525 GameObject: m_ObjectHideFlags: 0 @@ -1091,6 +1242,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3874813941247001552 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8362814287355196416} + - component: {fileID: 5568925611759295212} + - component: {fileID: 2596709933136118616} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8362814287355196416 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3874813941247001552} + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4274452154587096022} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 150, y: 0} + m_SizeDelta: {x: 300, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5568925611759295212 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3874813941247001552} + m_CullTransparentMesh: 0 +--- !u!114 &2596709933136118616 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3874813941247001552} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: fbba7bf478bcbfa4e89527b0910764ef, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3943532452224250329 GameObject: m_ObjectHideFlags: 0 @@ -1102,6 +1327,7 @@ GameObject: - component: {fileID: 222024724411996248} - component: {fileID: 1935922215172751236} - component: {fileID: 5281393037349026581} + - component: {fileID: 6235876685282472128} m_Layer: 5 m_Name: GradeText m_TagString: Untagged @@ -1171,6 +1397,21 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u9E3F\u8499\u9635\u7B49\u7EA7\uFF1A330/360" LanguageIndex: 10145 +--- !u!114 &6235876685282472128 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3943532452224250329} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &4294327751025253158 GameObject: m_ObjectHideFlags: 0 @@ -3585,7 +3826,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23.1, y: 12.3} - m_SizeDelta: {x: 79, y: 175} + m_SizeDelta: {x: 99, y: 179} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1164135886669496604 CanvasRenderer: @@ -3615,7 +3856,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 8561d25febfc8bc428011c49f29d126b, type: 3} + m_Sprite: {fileID: 21300000, guid: 0efe29bd0476d5d4e8c274f2030570ec, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1