训练修改

wangzhenxing 2023-11-24 15:00:22 +08:00
parent fe14155802
commit f9ce476401
1 changed files with 43 additions and 5 deletions

View File

@ -10,7 +10,8 @@ local parent
local sortingOrder=0
local data=nil
local Obj=nil
local endCostNum=0
local pro=0
function TrainBuildLvUpPanel:InitComponent()
this.spLoader = SpriteLoader.New()
--当前两个名字
@ -48,7 +49,7 @@ function TrainBuildLvUpPanel:BindEvent()
Util.AddClick(this.fastDoneBtn, function()
-- local priviId = PrivilegeManager.GetPrivilegeRemainValue()
TrainBuildManager.ResumeCost(data.dataSingle,string.split(costOneSec,"#"),function (num)
MsgPanel.ShowTwo(string.format("是否花费%s妖晶立即升级",num),function() end,function()
MsgPanel.ShowTwo(string.format("是否花费%s妖晶立即升级",endCostNum),function() end,function()
NetManager.TrainingArchitectureUpRequest(data.dataMain.Id,2,function ()
--特效
Obj.effect2:SetActive(true)
@ -127,16 +128,49 @@ function TrainBuildLvUpPanel:OnShow()
end
this.fastDoneIcon.sprite = this.spLoader:LoadSprite(GetSpriteNameByItemId(tonumber(str[1])))
LogError("curData.Time===================="..curData.Time)
this.fastDoneNum.text = math.ceil(curData.Time/60)*tonumber(str[2])
--LogError("curData.Time===================="..curData.Time)
LogError("curdata.endTime==="..data.endTime.." curData endtime-curtime==="..data.endTime - GetTimeStamp())
local leftTime=0
if data.endTime>0 then
leftTime=data.endTime - GetTimeStamp()
else
leftTime=curData.Time
end
pro=tonumber(str[2])
endCostNum=math.ceil(leftTime/60)*pro
this.fastDoneNum.text = endCostNum
this.doneNum.text = string.format("耗时:%s",this:CulculateTime(curData.Time))
if data.endTime>0 then
this:SetTime(leftTime)
end
ForceRebuildLayout(this.gain.transform)
ForceRebuildLayout(this.Obtain.transform)
ForceRebuildLayout(this.Cost.transform)
ForceRebuildLayout(this.Content.transform)
end
function TrainBuildLvUpPanel:SetTime(_num)
if self.timer then
self.timer:Stop()
self.timer = nil
end
local aaa=_num
self.timer = Timer.New(function ()
aaa=aaa-1
--LogError("lefttime================"..leftTime2.." data.endTime=="..data.endTime)
endCostNum=math.ceil(aaa/60)*pro
this.fastDoneNum.text = endCostNum
end, 1, -1, true)
self.timer:Start()
end
function TrainBuildLvUpPanel:CulculateTime(time)
if time < 60 then
return time..""
@ -156,6 +190,10 @@ end
function TrainBuildLvUpPanel:OnDestroy()
this.spLoader:Destroy()
if self.timer then
self.timer:Stop()
self.timer = nil
end
end
return TrainBuildLvUpPanel