From f9ecb13bd3160359dfed6b6f161794cc243b79c3 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Mon, 20 Jul 2020 10:40:55 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E8=B7=B3=E8=BF=87=E6=8C=89?= =?UTF-8?q?=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua index 9d48ac0256..154ee994ac 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/BattlePanel.lua @@ -279,7 +279,7 @@ function this.InitOption() this.Option:SetActive(true) Util.GetGameObject(this.BtnTimeScale, "lock"):SetActive(not BattleManager.IsUnlockBattleSpeed()) - local IsUnLockBattlePass = BattleManager.IsUnlockBattlePass() or AppConst.isOpenGM + local IsUnLockBattlePass = BattleManager.IsUnlockBattlePass() --or AppConst.isOpenGM Util.GetGameObject(this.BtnExit, "lock"):SetActive(not IsUnLockBattlePass) Util.GetGameObject(this.BtnGM, "lock"):SetActive(not IsUnLockBattlePass) this.BtnGM:GetComponent("Button").interactable = IsUnLockBattlePass